Hi all, I've been working on an MMO project recently with SmartFoxServer 2X, using the latest Client API that apparently works with the OpenGL deployment. I've been getting an "Uncaught abort()" error, and so I've linked to a pastebin which has the full error log produced. http://pastebin.com/0yRgcDeq Would appreciate any help. Josh
It appears that you are using some code which is trying to create threads, which is not supported in WebGL.
Probably SmartFox then. Thanks Makes me wonder why they claim compatibility when it relies on incompatible methods.