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Uncaught abort(-1) at Error . HELP!!!

Discussion in 'WebGL' started by BlackHunter, Jun 11, 2015.

  1. BlackHunter

    BlackHunter

    Joined:
    Oct 28, 2012
    Posts:
    88
    upload_2015-6-11_13-45-25.png

    Link : http://a91225ey.bget.ru/WebGL5/
    Attached Console log
    Снимок.JPG
    This Crash not showing on mozilla . Only crashing with Chrome

    Code (CSharp):
    1. GET http://a91225ey.bget.ru/favicon.ico 404 (Not Found)
    2. loading WebGL5.data from remote
    3. pre-main prep time: 22476 ms
    4. Initialize engine version: 5.1.0f3 (ec70b008569d)
    5. Creating WebGL 1.0 context.
    6. Renderer: WebKit WebGL
    7. Vendor:   WebKit
    8. Version:  WebGL 1.0 (OpenGL ES 2.0 Chromium)
    9. GLES:     0
    10. ANGLE_instanced_arrays GL_ANGLE_instanced_arrays EXT_blend_minmax GL_EXT_blend_minmax EXT_frag_depth GL_EXT_frag_depth EXT_shader_texture_lod GL_EXT_shader_texture_lod EXT_sRGB GL_EXT_sRGB EXT_texture_filter_anisotropic GL_EXT_texture_filter_anisotropic WEBKIT_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic OES_element_index_uint GL_OES_element_index_uint OES_standard_derivatives GL_OES_standard_derivatives OES_texture_float GL_OES_texture_float OES_texture_float_linear GL_OES_texture_float_linear OES_texture_half_float GL_OES_texture_half_float OES_texture_half_float_linear GL_OES_texture_half_float_linear OES_vertex_array_object GL_OES_vertex_array_object WEBGL_compressed_texture_s3tc GL_WEBGL_compressed_texture_s3tc WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_compressed_texture_s3tc WEBGL_debug_renderer_info GL_WEBGL_debug_renderer_info WEBGL_debug_shaders GL_WEBGL_debug_shaders WEBGL_depth_texture GL_WEBGL_depth_texture WEBKIT_WEBGL_depth_texture GL_WEBKIT_WEBGL_depth_tex
    11. ture WEBGL_draw_buffers GL_WEBGL_draw_buffers WEBGL_lose_context GL_WEBGL_lose_context WEBKIT_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context
    12. OPENGL LOG: Creating OpenGL ES 2.0 graphics device
    13. IDNET (Idnet.cs) IsInitialized with User.Current = User: bhgames@ya.ru-Toghrul
    14.  
    15.  
    16. url http://playtomic1.nl1.id.net:3100/v1?hash=1
    17.  
    18.  
    19. IDNET (Idnet.cs)  (Playtomic) IsInitialized.
    20.  
    21.  
    22. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
    23. UnloadTime: 69.000000 ms
    24. IDNET (Idnet.cs) App ID already initialized. Ignoring.
    25.  
    26.  
    27.  
    28. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 17427.
    29. Total: 195.000000 ms (FindLiveObjects: 74.999992 ms CreateObjectMapping: 24.000000 ms MarkObjects: 88.000000 ms  DeleteObjects: 8.000000 ms)
    30.  
    31. missing function: pthread_create
    32. -1
    33. -1
    34. Invoking error handler due to
    35. Uncaught abort(-1) at Error
    36.     at jsStackTrace (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:1:21861)
    37.     at stackTrace (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:1:22044)
    38.     at abort (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:38:49079)
    39.     at _pthread_create (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:1:202055)
    40.     at BM (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:29:361297)
    41.     at Array.gK (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:29:324919)
    42.     at Object.$qs [as dynCall_iiii] (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:13:1226297)
    43.     at invoke_iiii (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:1:363540)
    44.     at Array.eG (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:29:255305)
    45.     at jyl (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:8:164962)
    46. If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
    47. Uncaught abort(-1) at Error
    48.     at jsStackTrace (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:1:21861)
    49.     at stackTrace (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:1:22044)
    50.     at abort (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:38:49079)
    51.     at _pthread_create (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:1:202055)
    52.     at BM (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:29:361297)
    53.     at Array.gK (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:29:324919)
    54.     at Object.$qs [as dynCall_iiii] (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:13:1226297)
    55.     at invoke_iiii (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:1:363540)
    56.     at Array.eG (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:29:255305)
    57.     at jyl (http://a91225ey.bget.ru/WebGL5/Release/WebGL5.js:8:164962)
    58. If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
    59.  
     

    Attached Files:

    • log.txt
      File size:
      3.8 KB
      Views:
      1,130
    Last edited: Jun 11, 2015
  2. PlatformSix

    PlatformSix

    Joined:
    Feb 27, 2014
    Posts:
    57
    "missing function: pthread_create" > Multithreading is not supported in WebGL.
     
    BlackHunter and liortal like this.
  3. BlackHunter

    BlackHunter

    Joined:
    Oct 28, 2012
    Posts:
    88
    thanks. how i can fix it ?
     
  4. Onsterion

    Onsterion

    Joined:
    Feb 21, 2014
    Posts:
    215
    Same Problem here
     
    BlackHunter likes this.
  5. BlackHunter

    BlackHunter

    Joined:
    Oct 28, 2012
    Posts:
    88
    webgl not supproted this - using System.Threading;
    not use Threading for webgl
     
  6. keeves_test14

    keeves_test14

    Joined:
    Dec 5, 2016
    Posts:
    13
  7. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654