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Unable to view nav mesh in 2018.2?

Discussion in 'Editor & General Support' started by Cogsy, Jul 25, 2018.

  1. Cogsy

    Cogsy

    Joined:
    May 16, 2018
    Posts:
    3
    Hi, was hoping maybe a dev could shed some light on this. I appear to be unable to see a nav mesh when I bake in Unity 2018.2.02f. The steps I take are:
    1. Create 3D Object > Plane
    2. Mark static
    3. Go to Window > Navigation
    4. Bake

    I've tried the same set of steps inside Unity 2018.1, and I am able to see the nav mesh, but I am not able to in 2018.2. However, the nav mesh does appear to be there, and does work, I just can't see the bounds of the mesh in 2018.2. I am using the Lightweight Render Pipeline, would that be the issue perhaps?
     
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