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Unable to use Package Manager with SSL interception

Discussion in 'Package Manager' started by tshead, Apr 25, 2019.

  1. tshead

    tshead

    Joined:
    Aug 26, 2012
    Posts:
    2
    I'm using Unity on OSX behind a corporate firewall with SSL interception, and was very excited to see that the 2019.1 documentation includes information on proxy setup for this case. Unfortunately, after installing 2019.1, creating /Library/Application Support/Unity/config/upm-config.json, and pointing it to a PEM file containing our custom CA, package manager still has problems with the SSL interception. Any thoughts?

    Thanks in advance,
    Tim

    ~/Library/Logs/Unity/Editor.log:

    [Package Manager] self signed certificate in certificate chain
    Cannot perform upm operation: self signed certificate in certificate chain [NotFound]
    UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.PackageManager.UI.UpmBaseOperation:OnError(Error) (at /Applications/Unity 2019.1.0/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmBaseOperation.cs:198)
    UnityEditor.PackageManager.UI.UpmBaseOperation:progress() (at /Applications/Unity 2019.1.0/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmBaseOperation.cs:182)
    UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)

    (Filename: /Applications/Unity 2019.1.0/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmBaseOperation.cs Line: 198)

    Error searching packages online.
    UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.PackageManager.UI.<>c:<FetchSearchCache>b__53_1(Error) (at /Applications/Unity 2019.1.0/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageCollection.cs:222)
    UnityEditor.PackageManager.UI.UpmBaseOperation:OnError(Error) (at /Applications/Unity 2019.1.0/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmBaseOperation.cs:200)
    UnityEditor.PackageManager.UI.UpmBaseOperation:progress() (at /Applications/Unity 2019.1.0/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmBaseOperation.cs:182)
    UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)

    (Filename: /Applications/Unity 2019.1.0/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageCollection.cs Line: 222)
     
  2. BorisMongeau

    BorisMongeau

    Unity Technologies

    Joined:
    Feb 24, 2017
    Posts:
    58
    Hi tshead,

    Unfortunately this configuration was introduced in 2019.2 (still in alpha)

    I will send you a private message to see if we can find a workaround for 2019.1
     
  3. JPFerreiraVB

    JPFerreiraVB

    Joined:
    Sep 18, 2017
    Posts:
    39
    Can you please also send me the workaround for 2019.1 (but on Windows)?
     
    Last edited: May 3, 2019