Hello, For a long time we are struggling with a issue we cannot memory profile our server. We also have tried using this tool: https://bitbucket.org/Unity-Technologies/memoryprofiler/src but it also doesn't work as it hangs out on taking a profile sample. The issue is that, it works for a small scenes, but it seems like after hitting certain amount of objects it gets into infinity loop somehow because it either works within seconds or just hangs for 24 hours until crashes of being out of memory. We are on 2017 LTS, but 2018.2 have exact same issue on our project. Anyone had issues like that before? What could we do?