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Unable to re-enable Post-Processing in WebL

Discussion in 'Image Effects' started by mcbauer, Jun 17, 2020.

  1. mcbauer

    mcbauer

    Joined:
    Oct 10, 2015
    Posts:
    509
    Hello, so it USED to work. I ported my entire project over from a windows build and the first few builds to webGL worked fine, then it just stopped and I haven't been able to re-enable ever since.

    Version 2.3.0
    Unity 2019.4 <-- just updated hoping this might be resolved

    I even made a separate test file to verify WebGL was compatible with what I was doing, and all post processing effects worked fine. I just can't get it to work again in my current project.

    I've uninstalled the package and reinstalled it, removed all the post processing components, and re-added, made new profiles, but nothing is turning it on.

    Would love some assistance here.
     
  2. mcbauer

    mcbauer

    Joined:
    Oct 10, 2015
    Posts:
    509
    So the issue for me was that the Post Processing Layer was set to Nothing instead of Everything.