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Bug Unable to perform an Android build on a pretty new project

Discussion in 'Android' started by tomkc518, Apr 15, 2024.

  1. tomkc518

    tomkc518

    Joined:
    Oct 2, 2020
    Posts:
    2
    When trying to build I get the following errors:

    Starting a Gradle Daemon, 1 incompatible and 10 stopped Daemons could not be reused, use --status for details

    > Configure project :launcher
    WARNING:The option setting 'android.bundle.enableUncompressedNativeLibs=false' is deprecated.
    The current default is 'true'.
    It will be removed in version 8.0 of the Android Gradle plugin.
    You can add the following to your build.gradle instead:
    android {
    packagingOptions {
    jniLibs {
    useLegacyPackaging = true
    }
    }
    }
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
    WARNING:We recommend using a newer Android Gradle plugin to use compileSdk = 33

    This Android Gradle plugin (7.1.2) was tested up to compileSdk = 32

    This warning can be suppressed by adding
    android.suppressUnsupportedCompileSdk=33
    to this project's gradle.properties

    The build will continue, but you are strongly encouraged to update your project to
    use a newer Android Gradle Plugin that has been tested with compileSdk = 33
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
    Errors during XML parse:
    Additionally, the fallback loader failed to parse the XML.
    Checking the license for package Android SDK Platform 33 in C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\licenses
    Warning: License for package Android SDK Platform 33 not accepted.

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    0x00007ff638c7c1a9 (Unity) StackWalker::ShowCallstack
    0x00007ff639c59d41 (Unity) GetStacktrace
    0x00007ff63a313f8e (Unity) DebugStringToFile
    0x00007ff637c380b8 (Unity) DebugLogHandler_CUSTOM_Internal_Log
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    0x00000201a0a9bc1e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
    0x000002021a8d4caa (Mono JIT Code) UnityEngine.Debug:LogError (object)
    0x000002021ae19f93 (Mono JIT Code) UnityEditor.Android.GradleInvokationException:parseAndShowException ()
    0x000002021a6d3e1b (Mono JIT Code) UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext)
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    0x000002021ac004e3 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:postProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
    0x000002021abec43d (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
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    0x00000201a09c5553 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
    0x00000200f0608103 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:processEvent (UnityEngine.UIElements.EventBase)
    0x00000200f0607253 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
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    0x00000200ea39ea7b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:processEventQueue ()
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    Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

    FAILURE: Build failed with an exception.

    * What went wrong:
    Could not determine the dependencies of task ':unityLibrary:mobilenotifications.androidlib:compileReleaseJavaWithJavac'.
    > Failed to install the following Android SDK packages as some licences have not been accepted.
    platforms;android-33 Android SDK Platform 33
    To build this project, accept the SDK license agreements and install the missing components using the Android Studio SDK Manager.
    Alternatively, to transfer the license agreements from one workstation to another, see http://d.android.com/r/studio-ui/export-licenses.html

    Using Android SDK: C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK

    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

    * Get more help at https://help.gradle.org

    BUILD FAILED in 6s

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    0x00000201a0a9bc1e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
    0x000002021a8d4caa (Mono JIT Code) UnityEngine.Debug:LogError (object)
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    0x000002021ac004e3 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:postProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
    0x000002021abec43d (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
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    CommandInvokationFailure: Gradle build failed.
    C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-7.2.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"

    Environment Variables:
    PROCESSOR_ARCHITECTURE = AMD64
    AMPLITUDE_API_KEY_YELLOWBUCKET_DEV = 48835b4d1f5e342aefe5f016324d296a
    BURST_ANDROID_MIN_API_LEVEL = 22
    DriverData = C:\Windows\System32\Drivers\DriverData
    USERDOMAIN = DESKTOP-CJ7UDCE
    CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files
    COMPUTERNAME = DESKTOP-CJ7UDCE
    DEBUG_ENV_VAR = UnityHub
    LOGONSERVER = \\DESKTOP-CJ7UDCE
    AMPLITUDE_TOKEN_GREENBUCKET_PROD = yyzPzalJDwrQcYNuOZam0bhKb26WyyhK
    PUBLIC = C:\Users\Public
    ProgramData = C:\ProgramData
    SESSIONNAME = Console
    AMPLITUDE_TOKEN_YELLOWBUCKET_PROD = Ph-837Q6GNodAkyc2MRkxVPUcjlIET4d
    ALLUSERSPROFILE = C:\ProgramData
    SystemRoot = C:\WINDOWS
    windir = C:\WINDOWS
    AMPLITUDE_API_KEY_REDBUCKET_DEV = 46b8b46515e7632fc42a504b72e05fd0
    ProgramFiles(x86) = C:\Program Files (x86)
    configsetroot = C:\WINDOWS\ConfigSetRoot
    ProgramW6432 = C:\Program Files
    ChocolateyLastPathUpdate = 132723122033369189
    OS = Windows_NT
    ANDROID_NDK_ROOT = C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
    PROCESSOR_IDENTIFIER = AMD64 Family 25 Model 33 Stepping 0, AuthenticAMD
    HEAP_CLIENT_TOKEN_STAGING = 3786794399
    HOMEPATH = \Users\tomkc
    FPS_BROWSER_USER_PROFILE_STRING = Default
    AMPLITUDE_TOKEN_REDBUCKET_DEV = U4PSN7S7PuYVRODivvdcFwbu8R6IHGqa
    ChocolateyInstall = C:\ProgramData\chocolatey
    CHROME_CRASHPAD_PIPE_NAME = \\.\pipe\crashpad_22784_YZTIXYIAOYMVONFE
    PROCESSOR_LEVEL = 25
    JAVA_TOOL_OPTIONS = -Dfile.encoding=UTF-8
    CommonProgramFiles = C:\Program Files\Common Files
    JAVA_HOME = C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
    USERDOMAIN_ROAMINGPROFILE = DESKTOP-CJ7UDCE
    TEMP = C:\Users\tomkc\AppData\Local\Temp
    CommonProgramW6432 = C:\Program Files\Common Files
    AMPLITUDE_TOKEN_YELLOWBUCKET_DEV = wKi8foVigDditGFvmZewRFWsEbX9Y0YO
    EFC_8852 = 1
    AMPLITUDE_API_KEY_GREENBUCKET_DEV = 3ded2a762163603391a425f688f990c8
    AMPLITUDE_API_KEY_REDBUCKET_PROD = ca12bb461ea96f9bdf5df4ded7d52994
    HOMEDRIVE = C:
    AMPLITUDE_API_KEY_STAGING = 83ee04fccc67e4fcc7dd527c4c6f1e21
    USERNAME = tomkc
    OneDrive = C:\Users\tomkc\OneDrive
    AMPLITUDE_API_KEY_YELLOWBUCKET_PROD = e03a9bbe92dc38a88cdb068d24c65b46
    PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC;.PY;.PYW
    AMPLITUDE_TOKEN_REDBUCKET_PROD = QqyoFpcWPi7V17p80_46CF6-sNGRGbHo
    NUMBER_OF_PROCESSORS = 24
    AMPLITUDE_TOKEN_GREENBUCKET_DEV = 84H2gMm_FJzhr3mBaX1lM1JVukmCM7d9
    AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_DEV = client-wbjHYrmeSR87GmWOE7LDpf7sUySOIKHm
    PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\WINDOWS\system32\WindowsPowerShell\v1.0\Modules
    AMPLITUDE_API_KEY_GREENBUCKET_PROD = c86fea37a9e1d3f0878b96e15b111c7c
    ComSpec = C:\WINDOWS\system32\cmd.exe
    ORIGINAL_XDG_CURRENT_DESKTOP = undefined
    PROCESSOR_REVISION = 2100
    AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_PROD = client-zH8Y7OK1i331EKuG77C6UxN8ygcM6LzS
    TMP = C:\Users\tomkc\AppData\Local\Temp
    SystemDrive = C:
    AMPLITUDE_API_KEY = 28f3cae0b33b8b3702120c9ed1a935aa
    FPS_BROWSER_APP_PROFILE_STRING = Internet Explorer
    SENTRY_ACCESS_TOKEN = 3df78d9e53f8456aa90fbae044ce1a6261421ab1d0014674bc2e933477289017
    HEAP_CLIENT_TOKEN = 1717415662
    APPDATA = C:\Users\tomkc\AppData\Roaming
    Path = C:\Python39\Scripts\;C:\Python39\;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\System32\OpenSSH\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\ProgramData\chocolatey\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Program Files\Microsoft SQL Server\150\Tools\Binn\;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\170\Tools\Binn\;C:\Program Files\nodejs\;C:\Users\tomkc\AppData\Local\Microsoft\WindowsApps;C:\Program Files (x86)\GitHub CLI\;C:\Users\tomkc\.dotnet\tools;C:\Users\tomkc\AppData\Local\GitHubDesktop\bin;C:\Users\tomkc\AppData\Local\Programs\Microsoft VS Code\bin;C:\Users\tomkc\AppData\Roaming\npm
    ProgramFiles = C:\Program Files
    LOCALAPPDATA = C:\Users\tomkc\AppData\Local
    USERPROFILE = C:\Users\tomkc
    WOOTRIC_CLIENT_TOKEN = NPS-aa8be4c3


    stderr[
    Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

    FAILURE: Build failed with an exception.

    * What went wrong:
    Could not determine the dependencies of task ':unityLibrary:mobilenotifications.androidlib:compileReleaseJavaWithJavac'.
    > Failed to install the following Android SDK packages as some licences have not been accepted.
    platforms;android-33 Android SDK Platform 33
    To build this project, accept the SDK license agreements and install the missing components using the Android Studio SDK Manager.
    Alternatively, to transfer the license agreements from one workstation to another, see http://d.android.com/r/studio-ui/export-licenses.html

    Using Android SDK: C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK

    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

    * Get more help at https://help.gradle.org

    BUILD FAILED in 6s
    ]
    stdout[
    Starting a Gradle Daemon, 1 incompatible and 10 stopped Daemons could not be reused, use --status for details

    > Configure project :launcher
    WARNING:The option setting 'android.bundle.enableUncompressedNativeLibs=false' is deprecated.
    The current default is 'true'.
    It will be removed in version 8.0 of the Android Gradle plugin.
    You can add the following to your build.gradle instead:
    android {
    packagingOptions {
    jniLibs {
    useLegacyPackaging = true
    }
    }
    }
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
    WARNING:We recommend using a newer Android Gradle plugin to use compileSdk = 33

    This Android Gradle plugin (7.1.2) was tested up to compileSdk = 32

    This warning can be suppressed by adding
    android.suppressUnsupportedCompileSdk=33
    to this project's gradle.properties

    The build will continue, but you are strongly encouraged to update your project to
    use a newer Android Gradle Plugin that has been tested with compileSdk = 33
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
    Errors during XML parse:
    Additionally, the fallback loader failed to parse the XML.
    Checking the license for package Android SDK Platform 33 in C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\licenses
    Warning: License for package Android SDK Platform 33 not accepted.
    ]
    exit code: 1
    UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
    UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
    UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
    UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
    UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
    Rethrow as GradleInvokationException: Gradle build failed
    UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
    UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
    UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr, Boolean&)

    Build completed with a result of 'Failed' in 16 seconds (16058 ms)
    3 errors
    0x00007ff638c770dd (Unity) StackWalker::GetCurrentCallstack
    0x00007ff638c7c1a9 (Unity) StackWalker::ShowCallstack
    0x00007ff639c59d41 (Unity) GetStacktrace
    0x00007ff63a313f8e (Unity) DebugStringToFile
    0x00007ff637c380b8 (Unity) DebugLogHandler_CUSTOM_Internal_Log
    0x00000201a0a9c92a (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
    0x00000201a0a9c79b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    0x00000201a0a9bc1e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
    0x000002021a8d4caa (Mono JIT Code) UnityEngine.Debug:LogError (object)
    0x0000020228225dc3 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
    0x000002022821af7b (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
    0x00000202281eb403 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
    0x00000202271ea933 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
    0x00000202271c6cd3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
    0x00000201a0a289fa (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
    0x00000201a0a28483 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect)
    0x00000201a0a0394b (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
    0x00000201a09cb671 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
    0x00000201a09c8c83 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
    0x00000201a09c6bab (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
    0x00000201a09c6743 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
    0x00000201a09c592b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
    0x00000201a09c5553 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
    0x00000200f0608103 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:processEvent (UnityEngine.UIElements.EventBase)
    0x00000200f0607253 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
    0x00000200f06066fc (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)
    0x00000200f0605c7b (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
    0x00000201a09c1c73 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    0x0000020166b8c366 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
    0x0000020166b8abfb (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:processEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    0x00000200ea39ea7b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:processEventQueue ()
    0x00000200ea39e67b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
    0x00000200ea39e41b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
    0x0000020166b8bbd3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:processEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    0x0000020146b7cfeb (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
    0x0000020146b7cafb (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
    0x00000201a0980c63 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
    0x00000201a097eee3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
    0x00000201a097e854 (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:processEvent (int,intptr)
    0x00000201a097e54b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
    0x00000201a097ce21 (Mono JIT Code) UnityEngine.GUIUtility:processEvent (int,intptr,bool&)
    0x00000201a097d0e6 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
    0x00007ffeb95a4c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
    0x00007ffeb94dd254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
    0x00007ffeb94dd3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
    0x00007ff638b90174 (Unity) scripting_method_invoke
    0x00007ff638b6dee4 (Unity) ScriptingInvocation::Invoke
    0x00007ff638b68af5 (Unity) ScriptingInvocation::Invoke<void>
    0x00007ff638cc159a (Unity) Scripting::UnityEngine::GUIUtilityProxy::processEvent
    0x00007ff6396bb388 (Unity) GUIView::processRetainedMode
    0x00007ff639c8b2d0 (Unity) GUIView::OnInputEvent
    0x00007ff6396bb2d3 (Unity) GUIView::processInputEventFromAPI
    0x00007ff6396bb1a8 (Unity) GUIView::processInputEvent
    0x00007ff639c8c10e (Unity) GUIView::processEventMessages
    0x00007ff639c85f24 (Unity) GUIView::GUIViewWndProc
    0x00007fff61fa8961 (USER32) DispatchMessageW
    0x00007fff61fa8421 (USER32) DispatchMessageW
    0x00007ff639c5f873 (Unity) MainMessageLoop
    0x00007ff639c648c0 (Unity) WinMain
    0x00007ff63b04737e (Unity) __scrt_common_main_seh
    0x00007fff61c2257d (KERNEL32) BaseThreadInitThunk
    0x00007fff62bcaa48 (ntdll) RtlUserThreadStart

    I'm at a total loss! I even made a brand new project, changed NOTHING and I got the same errors. I'm not an expert, so any help would be nice! Thanks!
     
  2. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,956
    * Delete C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33
    * Restart Unity
    * Select Target API 33 in PlayerSettings Android
    * Build (Unity will download API 33 and accept the license)
     
  3. tomkc518

    tomkc518

    Joined:
    Oct 2, 2020
    Posts:
    2
    That worked! Thank you very much! I was going crazy haha