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Unable to paint using Polybrush - Game object meshes have no vertices on the flat areas

Discussion in 'World Building' started by Benjamano94, May 4, 2020.

  1. Benjamano94

    Benjamano94

    Joined:
    Apr 25, 2019
    Posts:
    1
    Hi,

    I'm trying to use Polybrush in HDRP 2019.3 but am finding all the meshes on my game objects (both standard and probuilder) do not have enough vertices on them when I hover over the object with the polybrush. I cannot get any detail at all while using polybrush at the moment.

    Are there any settings I need to check? Am I doing something wrong?