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unable to mirror animation by scale -1 in 4.6.1f

Discussion in 'Animation' started by darktemplar216, Jan 16, 2015.

  1. darktemplar216

    darktemplar216

    Joined:
    Dec 30, 2013
    Posts:
    8
    I used to mirror generic animation by scale (-1,0,0) in 4.5.5f, (if animation clip has an unconstant scale curve). but when updated to 4.6.1f, it doesn't work any more. my hole game is base on this. what should I do?
     
  2. Mecanim-Dev

    Mecanim-Dev

    Unity Technologies

    Joined:
    Nov 26, 2012
    Posts:
    1,675
    We did change how the scale is blended is 4.6 but I don't think it could be related because it does only affect the blending while in a transition .

    Ca you please log a bug with your project?