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Unable to make a build

Discussion in 'Scripting' started by flipspaces, Sep 14, 2017.

  1. flipspaces

    flipspaces

    Joined:
    Oct 30, 2015
    Posts:
    1
    Hi guys has anyone encountered this error before:
    An asset is marked with HideFlags.DontSave but is included in the build:
    Asset: 'Library/unity editor resources'
    Asset name: Lucida Grande Warning
    (You are probably referencing internal Unity data in your build.)
    I have already checked all my NGUI labels and they do not reference that font anymore
    Also doing a search with Resource.FindAllObjectsOfType() and checking if they had the HideFlags.DontSave returns a list of 0 objects

    The same error shows up for the following asset name as well:
    Font Material
    Font Texture
    Lucida Grande small bold
    Lucida Grande small
    Lucida Grande

    This is happening with Unity Versions
    2017.1.0f3
    2017.1.1.p1
    5.6.3.p2
     
  2. Fredgdperry

    Fredgdperry

    Joined:
    Jul 26, 2012
    Posts:
    6
    I have this same problem.
    It's kind of sad that this never got answered
     
  3. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,584
    You should send report via Unity Bug Report.
    And when Unity comes back to you, post it back here.
     
  4. Brathnann

    Brathnann

    Joined:
    Aug 12, 2014
    Posts:
    7,146
    Try deleting your library and then letting it get rebuilt.