Hello, if your Unity for PSM can't find PSM tools... Code (csharp): Error post-processing Player data: UnityException: Unable to locate PSM Tools for Unity! (Check environment variable 'SCE_PSM_UNITY') I'm using PC System properties -> system vars Name: SCE_PSM_UNITY with value: C:\Games\sdks\mobiletoolsunity If you got this error in the console: Code (csharp): NullReferenceException: Object reference not set to an instance of an object UnityEditor.PSM.PsmDeviceTool.IsServerRunning () (at C:/BuildAgent/work/b68db70963144d2d/PlatformDependent/PSM/Editor/Managed/PsmDeviceTool.cs:165) UnityEditor.PSM.PostProcessPSM.regenerate_keys (System.String projectName) (at C:/BuildAgent/work/b68db70963144d2d/PlatformDependent/PSM/Editor/Managed/PostProcessPSM.cs:610) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) UnityEditor.BuildPlayerWindow.ShowBuildTargetSettings () (at C:/BuildAgent/work/b68db70963144d2d/Editor/Mono/BuildPlayerWindow.cs:1381) UnityEditor.BuildPlayerWindow.OnGUI () (at C:/BuildAgent/work/b68db70963144d2d/Editor/Mono/BuildPlayerWindow.cs:1155) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/BuildAgent/work/b68db70963144d2d/Editor/Mono/GUI/DockArea.cs:231) UnityEditor.HostView.Invoke (System.String methodName) (at C:/BuildAgent/work/b68db70963144d2d/Editor/Mono/GUI/DockArea.cs:224) UnityEditor.HostView.OnGUI () (at C:/BuildAgent/work/b68db70963144d2d/Editor/Mono/GUI/DockArea.cs:120) When you press the buttons "Open Publishing Utility" or "Regenerate Keys" ,this errors disappears if you install all the tools before launching unity for psm.