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Unable to Complete SSL Connection on XBox One UWP x64 il2cpp build (Unity2018.2.20f1)

Discussion in 'Windows' started by skyrusfxg, Dec 20, 2018.

  1. skyrusfxg

    skyrusfxg

    Joined:
    Jan 14, 2016
    Posts:
    127
    Hello. Getting an error "Unable to Complete SSL Connection" on XboxOne when making request:

    var www = UnityWebRequest.Get("https://google.com");

    yield return www.SendWebRequest();

    It works in editor. Deployed to PC x64 UWP build works fine, but not working on XboxOne. What can be wrong?
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
    Is the Xbox connected to the internet? Are you able to hit that website on its browser? Did you try sending a TCP packet to that address to see if it goes through?
     
  3. skyrusfxg

    skyrusfxg

    Joined:
    Jan 14, 2016
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    127
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
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    Can we get a bug report on this?
     
  5. skyrusfxg

    skyrusfxg

    Joined:
    Jan 14, 2016
    Posts:
    127
  6. PrettyFlyGames

    PrettyFlyGames

    Joined:
    Aug 30, 2012
    Posts:
    74
    I have the same issue and error too on my Xbox One. It works on a regular PC.
     
  7. big_3

    big_3

    Joined:
    Apr 20, 2016
    Posts:
    88
    I have the same problem. Is the bugfix backported to 2018.4?
     
  8. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
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    No, we're still investigating it. We actually reached out to Microsoft about this since it seems that the system certificate store doesn't get populated until you visit that particular website in Edge. After you visit the website through Edge, UnityWebRequest magically starts working.