Search Unity

Bug Unable to apply properties to base inside of my prefab variant.

Discussion in 'Editor & General Support' started by FoodFish_, Jan 18, 2023.

  1. FoodFish_

    FoodFish_

    Joined:
    May 3, 2018
    Posts:
    58
    Unity 2022.2.2f1 Windows
    I have created a prefab variant from context menu (Effect_Damage_BeginnerSword from Effect_Damage_Base)


    I am unable to apply property.

    upload_2023-1-18_12-36-21.png
    ```
    public abstract partial class EffectBase
    : MonoBehaviourBase
    , IEffect
    , INameable
    {
    [SerializeField]
    public string _name = null;
    public string Name => _name;

    }
    ```
     
  2. FoodFish_

    FoodFish_

    Joined:
    May 3, 2018
    Posts:
    58
    Seems to work when opening the prefab as a scene.