Hi @Hagyto thank you very much for your great feedback! I really like the idea! I've put this on my list with ideas for future updates. I can't provide any time schedule for that feature yet, though. I don't know if you already knew it but when you press SHIFT + C the property of the bone that you have currently selected in the scene view is selected in the Clip Editor. That's quite useful and goes into a similar direction as the feature you've requested. Correct, there is no such feature yet. But this is requested quite often so I've been thinking a lot about this feature lately. Would you mainly adjust the weight-paint of an already rigged model? Or would you mainly use this to rig/weight-paint an entire character from scratch?