This makes more sense. So there might be something in the project that's enforcing texture clamping. Any idea where I'd look off the top of your head? *Edit to add: I never changed anything on the texture import settings for anything related to this asset or for UMA, so I'm wondering if it might be something set globally or within the code of this particular project? I literally just installed it, ran the demo scene, and the eyebrows and facial hair didn't work.