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Games (ARENA PLATFORMER) GUNS and BOTS: Arcade Arena (Tribute to Super Crate Box)

Discussion in 'Projects In Progress' started by Rayvell, Nov 29, 2022.

  1. Rayvell

    Rayvell

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    Attached Files:

    Last edited: Apr 18, 2023
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  2. fisheyegames23

    fisheyegames23

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    It looks cool. How much time did you invest in creating the game?
     
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  3. Rayvell

    Rayvell

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    At the moment we are working about 3 weeks so far. All systems and visual made by ourselves at the moment we didn't used any gameplay and visual assets in our game, instead of SFX and music ofcourse because we have no sound designer
     
  4. Rayvell

    Rayvell

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    VFX gif, better example on our twitter page ;-)
    VFX-01.gif
     
  5. Rayvell

    Rayvell

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  6. Rayvell

    Rayvell

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    Some animations of the big boy
    BigBoyRun.gif BigBoyRun-Angry.gif ezgif-2-8f556c9223.gif
     
  7. fisheyegames23

    fisheyegames23

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    Congrats! Keep up the good work!
     
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  8. Rayvell

    Rayvell

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    untitled1-HUD.png level draft models with overpaint and overall research
     
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  9. Rayvell

    Rayvell

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    Laser.png Laser VFX
     
  10. vintage-retro-indie_78

    vintage-retro-indie_78

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    what, this is almost AAA . . .

    looks amazing, graphics are superb . . . .
     
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  11. Rayvell

    Rayvell

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    Thank you! Gonna to finish levelart very soon and post new screenshots and gameplay.
     
  12. Rayvell

    Rayvell

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    A lot of work still have to be done, visual balancing for VFX platform readability, light/shadow shading tricks and so on. Anyway, it was fun to finally start making levelart.
    Levelart-Test-01.png Levelart-Test-02.png
     
  13. vintage-retro-indie_78

    vintage-retro-indie_78

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    wow, it's almost like Nintendo All - Stars, or Mario - Battle 3D, it's an amazing title, also good graphics . . .

    arena - brawler, it's some genre, or style, think it's already a 9 / 10 hit . . . .
     
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  14. Rayvell

    Rayvell

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    Thanks for such a positive feedback! But there are still a lot of work to do ;-). We are happy you like the direction we're going.
     
  15. Rayvell

    Rayvell

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    We have no dynamig light system or a lightmass mask in the game, so The caves is better suit for the gameplay and character/vfx readability.
    photo_2023-03-09_16-55-08.jpg photo_2023-03-09_17-22-51.jpg
     
  16. Rayvell

    Rayvell

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    kinda lightmass/shadowmap texture projected in world space for characters and objects to mask rimlight. ezgif-1-cf70aa67f3.gif
     
  17. Rayvell

    Rayvell

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  18. Rayvell

    Rayvell

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    And small new gameplay gif
    ezgif-4-a493851bfb.gif
     
  19. Rayvell

    Rayvell

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    Scene diorama structure:
    Foreground rocks, grass, platforms far grass, back level cave, wires and skyplane
    image.png photo_2023-03-14_18-32-49 (2).jpg photo_2023-03-14_18-32-49 (3).jpg photo_2023-03-14_18-32-49.jpg
     
  20. Rayvell

    Rayvell

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    Turret finally done Turrets.png
     
  21. Rayvell

    Rayvell

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    And this is how it looks like in the game.
    photo_2023-03-15_23-30-10.jpg photo_2023-03-16_00-05-57.jpg photo_2023-03-16_00-10-19.jpg
     
  22. Rayvell

    Rayvell

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    Turret Animations
    ezgif-2-9f7c4ef2e6.gif
     
  23. Rayvell

    Rayvell

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    Ultimate - Adrenalin aura done. (x2 firerate for all pickable weapons)
    ezgif-5-0bf2123b18.gif
     
  24. Rayvell

    Rayvell

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    Finally got our game name and finished logo nad Promo art draft
    Promo-05-logo11.png
     
  25. Rayvell

    Rayvell

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    Twitter Trailer here Just finished today and ready to show.
     
  26. Rayvell

    Rayvell

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    Cleaned up render and uploaded on Youtube! Don't hesitate to check it ;-)
     
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  27. Rayvell

    Rayvell

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    Снимок экрана 2023-04-16 050704.png Beavers.png Снимок экрана 2023-04-14 224358.png
     
    Last edited: Apr 16, 2023
  28. Rayvell

    Rayvell

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