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UI Toolkit Debugger Not Displaying Hierarchy

Discussion in 'UI Toolkit' started by psuong, Jun 18, 2021.

  1. psuong

    psuong

    Joined:
    Jun 11, 2014
    Posts:
    126
    I'm currently on version Unity 2021.1.12f, and I noticed that the UI Toolkit Debugger is not displaying the labels for the Hierarchy and that the warning here displays when opening my project which looks like the font used in the hierarchy tree.

    Font not found for path: Fonts/consola.ttf
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)


    upload_2021-6-18_18-9-34.png

    I'm currently using UI Toolkit version 1.0.0-preview.14. Without installing version 1.0.0-preview.14, the debugger actually displays the hierarchy.
     
    Last edited: Jun 20, 2021
  2. lambda-

    lambda-

    Joined:
    Jun 21, 2016
    Posts:
    3
    Same here. I'm on 2021.1.10f1
     
  3. StefanWo

    StefanWo

    Joined:
    May 24, 2015
    Posts:
    121
    Same here after updating to 2021.3.12f1. downgrading back to 2021.3.11f1 fixed the issue.
     
  4. uMathieu

    uMathieu

    Unity Technologies

    Joined:
    Jun 6, 2017
    Posts:
    396
    The new editor version removed some internal fonts that the debugger was using. The built-in version of the debugger was updated, but the package one is still using the previous font. This will be fixed in the next package release.
     
  5. psuong

    psuong

    Joined:
    Jun 11, 2014
    Posts:
    126
    Oh okay, cool thanks for the heads up!
     
  6. AdamBebko

    AdamBebko

    Joined:
    Apr 8, 2016
    Posts:
    164
    Not sure if helpful, but I'm getting the same issue on 2020.3.12f1. Hopefully the update will fix it there too.
     
  7. StefanWo

    StefanWo

    Joined:
    May 24, 2015
    Posts:
    121
    Here the same with 2021.3.13f... When can we expect a new preview version update? Current update is still from last year :(