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UI Scaling in the Editor

Discussion in 'Linux' started by Okiesmokie, Apr 27, 2016.

  1. Okiesmokie

    Okiesmokie

    Joined:
    Apr 10, 2015
    Posts:
    1
    I know that support for QHD displays is not yet available, but I'm just wondering if there are any "hacks" to make it.. usable at QHD resolutions. As of right now, I cannot read anything at all on the screen because it is so minuscule.

    Example:



    So are there any tricks the community has come up with to force the editor to be readable/usable in GNOME?
     
    Last edited: Apr 27, 2016
  2. CyanBlob

    CyanBlob

    Joined:
    May 7, 2015
    Posts:
    4
    Unity_Bad_DPI_Scaling.png Same here. It's very hard to use. It was much better on Windows 10 with the same display (and I think 1.5x scaling, which I've also used on Unity). I hope this gets fixed soon
     
  3. mohammadgarous

    mohammadgarous

    Joined:
    May 13, 2019
    Posts:
    12
    same problem in 2020 versions :(
     
  4. bricefr

    bricefr

    Joined:
    May 3, 2015
    Posts:
    61
    There should be a good reason for Unity not to expose their internal editor UI scaling variable to Linux users, like they did for the Windows version. I mean, Unity is almost usable now on HiDPI monitors thanks to GDK scaling, but everything is still so blurry it kinda hurts using the editor more than several hours. A shame because performances are outstanding on Linux, almost the best platform to code on.
     
  5. Shahriyar_Shawon

    Shahriyar_Shawon

    Joined:
    Dec 19, 2022
    Posts:
    1
    Does not seem to be working as of Dec 2022
     
  6. xAdamQ

    xAdamQ

    Joined:
    Jul 23, 2016
    Posts:
    53
    2023, no updates