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Question UI Navigation solution for Right Thumb Stick Control

Discussion in 'UGUI & TextMesh Pro' started by DreamersINC, Oct 3, 2020.

  1. DreamersINC

    DreamersINC

    Joined:
    Mar 4, 2015
    Posts:
    131
    I am at my wits end. I am working on a quick access menu system. The idea is for the player to be able to move about the level with the left thumb stick while moving through an item system with the right stick. Unfortunately the UI selectable onMove method takes in a AxisDataEvent that take input from the Horizationtal and Vertical axis assigned in the Input Manager. After 4 hours review and playing with a Selectables class and methods, unless I want all menus to be navigated by the right stick, I have to write my own UI navigation navigation method.

    Someone please tell me there is a better way.
     
  2. DreamersINC

    DreamersINC

    Joined:
    Mar 4, 2015
    Posts:
    131
    Looks like I found a wokaround by changing the StandaloneInputModule at runtime.
    Unity it would be nice to have Event system be linked to specific canvases.