Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Bug UI Mask is displayed INCORRECTLY with a mobile target

Discussion in 'UGUI & TextMesh Pro' started by kyubuns, Jan 16, 2023.

  1. kyubuns

    kyubuns

    Joined:
    Aug 6, 2013
    Posts:
    135
    Standalone.png

    ios.png

    It just uses a round image as a Mask.
    When set to iOS Target, a strange pattern appears on the corners.
    This did not occur in Unity 2020.3.18 and occurred in Unity 2021.3.16.
    Here is the repository that reproduces it.
    https://github.com/kyubuns/BugReportUiMask

    Does anyone know the cause or workaround for this?

    For unity developer
    I have already sent a bug report on this issue.
    IN-28938
     
  2. kyubuns

    kyubuns

    Joined:
    Aug 6, 2013
    Posts:
    135
  3. BillyShears

    BillyShears

    Joined:
    Sep 29, 2017
    Posts:
    2
    I had the same issue with the editor. I managed to solve by changing the mask 'format' in the sprite inspector from 'automatic' to 'RGBA 32 bit.' I haven't checked the built version yet, but I believe that exploring the platform-specific format options might do the trick in that case too.
     
    Rioneer and kyubuns like this.