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UI Images invisible in OSX build using URP

Discussion in 'Universal Render Pipeline' started by ChrisJohnson, Oct 17, 2021.

  1. ChrisJohnson

    ChrisJohnson

    Joined:
    Feb 20, 2013
    Posts:
    64
    I have a strange problem that I can’t figure out. The problem that I have is that some UI Images don’t show in Mac Os builds. But it works fine under Windows or Linux.


    This Happens only when I use the Universal Render Pipeline and not with the Legacy Renderer. Also it only happens if the UI Image has a material on it. If there is no material then the Image will show up.


    I have spent a while trying to figure this out, but I’m wondering if anyone has any idea how to fix this problem.
     
  2. ChrisJohnson

    ChrisJohnson

    Joined:
    Feb 20, 2013
    Posts:
    64
    Here is some more information.


    The project that I am using is also using OpenGL, and the Unity version is 2021.1.24f1


    Here are 2 images that demonstrate the problem. There are 4 images here, 3 of them have materials and one doesn't. Only the one with no material shows up



    Build on Linux

    test 0.png



    Build on OSX

    test 1.png
     
  3. Crayden

    Crayden

    Joined:
    Dec 20, 2019
    Posts:
    6
    I'm having exactly the same problem! Did you manage to solve this? =/
     
  4. unity_Z32-r-X-tj3btQ

    unity_Z32-r-X-tj3btQ

    Joined:
    Oct 5, 2018
    Posts:
    2
    I'm having exactly the same problem! Did you manage to solve this? =/
     
  5. Pure_hate

    Pure_hate

    Joined:
    Jun 17, 2015
    Posts:
    2
    Same for me :(