Hi all, I've been using Unity UI since the very early betas, and I really liked it, but the early betas had a built-in solution for drop-downs [it was not that great, happy they removed it], but they removed it, I started porting our game from an in-house UI solution to Unity UI and obviously we needed drop-down controls, so I made one and I'm happy to share it with you and spare you some time, and I hope some of you try to make it better for the community . Features Overlapping calculations. Auto-height calculations for scrollable drop-downs. Customizable. Event driven. Animated.