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[UI.ComboBox] Style-able, scrollable and dynamic dropdown solution.

Discussion in 'UGUI & TextMesh Pro' started by shkar-noori, Nov 30, 2014.

  1. shkar-noori

    shkar-noori

    Joined:
    Jun 10, 2013
    Posts:
    833
    Hi all,
    I've been using Unity UI since the very early betas, and I really liked it, but the early betas had a built-in solution for drop-downs [it was not that great, happy they removed it], but they removed it, I started porting our game from an in-house UI solution to Unity UI and obviously we needed drop-down controls, so I made one and I'm happy to share it with you and spare you some time, and I hope some of you try to make it better for the community :D.

    Features
    1. Overlapping calculations.
    2. Auto-height calculations for scrollable drop-downs.
    3. Customizable.
    4. Event driven.
    5. Animated.
     

    Attached Files:

  2. sonicviz

    sonicviz

    Joined:
    May 19, 2009
    Posts:
    1,051
    Nice! ty
     
    shkar-noori likes this.
  3. QingRuoChen

    QingRuoChen

    Joined:
    Jan 17, 2013
    Posts:
    4
    Thanks~!
     
    shkar-noori likes this.
  4. TechnicalArtist

    TechnicalArtist

    Joined:
    Jul 9, 2012
    Posts:
    736
    Thank you for sharing.
     
    shkar-noori likes this.
  5. Apfelbox

    Apfelbox

    Joined:
    Apr 28, 2014
    Posts:
    39
    Just stumbled upon this and I have to say this looks really promising :) Thanks for sharing!
     
    shkar-noori likes this.
  6. shkar-noori

    shkar-noori

    Joined:
    Jun 10, 2013
    Posts:
    833
    thank you, I've been updating this control for our projects and now it contains a lot of stuff that's a bit hard to strip, so it might be a little hard to update it as is, but if you really used this in a project ever, just pm and I can help you more with the control.
     
    Apfelbox likes this.