@RandAIThor: Yeah they should be ignored. These are just import errors of the provided example animations. See the release notes for detailed info on this (there are a few other things you will want to know before updating). In fact, this thread is not our official support forum . It's good that you asked. We created a separate forum after feedback from users in this thread who found it hard to search and navigate. For more info on how to get support, please see this post. By the way, several people have asked about docs for this release. Quick tutorials will be up tomorrow. Until then please study the Hero player hierarchy in the DemoScene3 and SkyCity maps. One thing is your player model needs to have one material for the head, one for the arms and one for the rest of the body. See the comments in the vp_BodyAnimator and vp_FPBodyAnimator scripts and the player setup in the scenes. Animations should be compatible as long as they work with mecanim and can be split into upper and lower body using a body mask. Documentation will be on the backburner for this release unfortunately since we are pushing to get multiplayer out asap. Not ideal, I know :/ and sorry for any confusion in the meantime.