Hi @korzen303 , I've used uFlex in a Unity project and was able to generate uFlex objects from my meshes. But now in a new Unity project, it generates an object with only "Flex Particles" and "Flex Shape Matching" components. No Mesh Renderer and no Particles Renderer. Note that I have the "Soft Mesh" checked when I generate the mesh. It also throws the 2 errors in the snapshots below. (Note: For organizational purposes, I placed the uFlex package in a Custom folder inside the Assets folder. Does it have to be directly in Assets or is what I did okay?) Any ideas what I'm missing? Thanks.