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Überbleibsel

Discussion in 'Works In Progress - Archive' started by Demigiant, Jun 6, 2012.

  1. Demigiant

    Demigiant

    Joined:
    Jan 27, 2011
    Posts:
    3,234
    Hello,

    I just made another few-days prototype (should've been a one-day game, but in the end took almost four days): Überbleibsel.
    You have to sneak around the evil Inhabitants, and avoid their field of vision (or scream for their attention, so they get distracted), while searching all the blue boxes to find your randomly placed spoon.
    Each time an Inhabitant catches you, the end tale that appears is composed by logically mixing random phrases, for maximum weirdness.

    I totally stole the title from Fabian Smith, and thus used him as the protagonist :D

    Play it here (with our beloved Unity Web Player)

    The main problem I had was the bad guys field of vision. Calculating it via code was quite easy, but making it visible (and correctly cut by walls) was not. I ended up using spotlights, and created a custom shader that could project shadows even while in forward rendering (because Unity's orthographic cams don't support deferred rendering).

    A word of warning: it's made up of 3 levels, and they're quite difficult (unless you get lucky :p).

    Oh, and here are a couple of screenshots and a gameplay video:

    $uberbleibsel-screenshot_02.jpg

    $uberbleibsel-screenshot_03.jpg



    Plugins used: 2D Toolkit for the sprites, Smooth Moves for the minimal characters animation, Simple Waypoint System for moving the bad guys on fixed paths (combined with Unity 3.5 Nav Mesh Navigation to make them reach you when you shriek), Strumpy Shader Editor for custom shaders, my own HOTween for all the tweens, and finally Animator for the first screen composition.
     
    Last edited: Jun 6, 2012
  2. Acumen

    Acumen

    Joined:
    Nov 20, 2010
    Posts:
    1,041
    Still in love with youuuu :)
    Sharing the video all around my co-workers. Now they think I'm even stranger !

    This board clearly needs to force people to reply to each and every thread out there, instead of focussing on jumping on pointless ones. Oh wait, that'd be fun and encouraging instead. So let's leave it as is....
     
  3. TylerPerry

    TylerPerry

    Joined:
    May 29, 2011
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    5,577
    Nice game, it is very fun :)
     
  4. virror

    virror

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    Feb 3, 2012
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    2,961
    Haha, great little game, well made.
     
  5. Demigiant

    Demigiant

    Joined:
    Jan 27, 2011
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    Thank you :)

    @Acumen: ahaha, and they would think you're even more stranger if I didn't "censor" some of the random "gotcha" end phrases :D
     
  6. Baroni

    Baroni

    Joined:
    Aug 20, 2010
    Posts:
    2,484
    Oooh you made a thread for it. Funny game and irritating choice of music, hehe.

    I think I'm one of the lucky ones who found the spoon in the first or the first three boxes, took 10 minutes.

    Great to see it here ;)
     
  7. Demigiant

    Demigiant

    Joined:
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    Ahaha you lucky bastard (and I mean it nicely ;)), at least I had you with the music :D I don't dare listen to it anymore because it sticks to my mind forever.
     
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