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Bug UDP Sandbox "Login Failed: Resource not found"

Discussion in 'Unity Distribution Portal (UDP)' started by Karrix, Nov 21, 2020.

  1. Karrix

    Karrix

    Joined:
    Feb 10, 2019
    Posts:
    10
    Hello, I can't connect to UDP sandbox test account.
    it show me: Login Failed: Resource not found.

    I use:
    - Unity 2020.1.2f1
    - UDP 2.0.0 from asset store
    - IAP 2.1.1

    Screenshot problem:


    Phone error log:
    --------- beginning of crash
    11-18 21:04:10.801 8835 8835 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    11-18 21:04:10.801 8835 8835 F DEBUG : Build fingerprint: 'Redmi/begonia_eea/begonia:10/QP1A.190711.020/V12.0.2.0.QGGEUXM:user/release-keys'
    11-18 21:04:10.801 8835 8835 F DEBUG : Revision: '0'
    11-18 21:04:10.801 8835 8835 F DEBUG : ABI: 'arm'
    11-18 21:04:10.802 8835 8835 F DEBUG : Timestamp: 2020-11-18 21:04:10+0100
    11-18 21:04:10.802 8835 8835 F DEBUG : pid: 8258, tid: 8270, name: HeapTaskDaemon >>> com.android.vending <<<
    11-18 21:04:10.802 8835 8835 F DEBUG : uid: 10053
    11-18 21:04:10.802 8835 8835 F DEBUG : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x6974753e
    11-18 21:04:10.802 8835 8835 F DEBUG : r0 ef0a99c0 r1 6974752e r2 746e6572 r3 f254264f
    11-18 21:04:10.802 8835 8835 F DEBUG : r4 db926a00 r5 dddaf000 r6 f6b86420 r7 f414b260
    11-18 21:04:10.803 8835 8835 F DEBUG : r8 00000000 r9 00000009 r10 f6b86400 r11 f6b8646c
    11-18 21:04:10.803 8835 8835 F DEBUG : ip 00000000 sp e33ffb80 lr f266ec9d pc f266eca8
    11-18 21:04:10.958 8835 8835 F DEBUG :
    11-18 21:04:10.958 8835 8835 F DEBUG : backtrace:
    11-18 21:04:10.959 8835 8835 F DEBUG : #00 pc 001c7ca8 /apex/com.android.runtime/lib/libart.so (art::gc::space::LargeObjectMapSpace::Free(art::Thread*, art::mirror::Object*)+44) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.959 8835 8835 F DEBUG : #01 pc 0017b2d7 /apex/com.android.runtime/lib/libart.so (art::gc::collector::ConcurrentCopying::SweepArray(art::gc::accounting::AtomicStack<art::mirror::Object>*, bool)+678) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.959 8835 8835 F DEBUG : #02 pc 00174325 /apex/com.android.runtime/lib/libart.so (art::gc::collector::ConcurrentCopying::ReclaimPhase()+940) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.959 8835 8835 F DEBUG : #03 pc 001725a5 /apex/com.android.runtime/lib/libart.so (art::gc::collector::ConcurrentCopying::RunPhases()+1232) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.959 8835 8835 F DEBUG : #04 pc 001886f3 /apex/com.android.runtime/lib/libart.so (art::gc::collector::GarbageCollector::Run(art::gc::GcCause, bool)+226) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.960 8835 8835 F DEBUG : #05 pc 0019f7dd /apex/com.android.runtime/lib/libart.so (art::gc::Heap::CollectGarbageInternal(art::gc::collector::GcType, art::gc::GcCause, bool)+2596) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.960 8835 8835 F DEBUG : #06 pc 001ad89b /apex/com.android.runtime/lib/libart.so (art::gc::Heap::ConcurrentGC(art::Thread*, art::gc::GcCause, bool)+66) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.960 8835 8835 F DEBUG : #07 pc 001b1b17 /apex/com.android.runtime/lib/libart.so (art::gc::Heap::ConcurrentGCTask::Run(art::Thread*)+18) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.960 8835 8835 F DEBUG : #08 pc 001d2a07 /apex/com.android.runtime/lib/libart.so (art::gc::TaskProcessor::RunAllTasks(art::Thread*)+34) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.960 8835 8835 F DEBUG : #09 pc 002cc50b /system/framework/arm/boot-core-libart.oat (art_jni_trampoline+74) (BuildId: cc1385b1d0744876bbf478448f1a6dd5f926af80)
    11-18 21:04:10.960 8835 8835 F DEBUG : #10 pc 00431ecd /system/framework/arm/boot-core-libart.oat (java.lang.Daemons$HeapTaskDaemon.runInternal+172) (BuildId: cc1385b1d0744876bbf478448f1a6dd5f926af80)
    11-18 21:04:10.960 8835 8835 F DEBUG : #11 pc 002ce643 /system/framework/arm/boot-core-libart.oat (java.lang.Daemons$Daemon.run+146) (BuildId: cc1385b1d0744876bbf478448f1a6dd5f926af80)
    11-18 21:04:10.960 8835 8835 F DEBUG : #12 pc 00433681 /system/framework/arm/boot.oat (java.lang.Thread.run+64) (BuildId: 1a0376172a997f94325ed6a731cd681cff735ab6)
    11-18 21:04:10.960 8835 8835 F DEBUG : #13 pc 000d7bc5 /apex/com.android.runtime/lib/libart.so (art_quick_invoke_stub_internal+68) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.960 8835 8835 F DEBUG : #14 pc 0042e597 /apex/com.android.runtime/lib/libart.so (art_quick_invoke_stub+250) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.961 8835 8835 F DEBUG : #15 pc 000dffb7 /apex/com.android.runtime/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+174) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.961 8835 8835 F DEBUG : #16 pc 00370327 /apex/com.android.runtime/lib/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+54) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.961 8835 8835 F DEBUG : #17 pc 00371019 /apex/com.android.runtime/lib/libart.so (art::InvokeVirtualOrInterfaceWithJValues(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, jvalue const*)+304) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.961 8835 8835 F DEBUG : #18 pc 003a1ad7 /apex/com.android.runtime/lib/libart.so (art::Thread::CreateCallback(void*)+978) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-18 21:04:10.961 8835 8835 F DEBUG : #19 pc 000a61b3 /apex/com.android.runtime/lib/bionic/libc.so (__pthread_start(void*)+20) (BuildId: 4f8077b25ed39d70244e32da94907afa)
    11-18 21:04:10.961 8835 8835 F DEBUG : #20 pc 00060783 /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30) (BuildId: 4f8077b25ed39d70244e32da94907afa)
    11-20 01:32:43.315 8370 8370 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    11-20 01:32:43.316 8370 8370 F DEBUG : Build fingerprint: 'Redmi/begonia_eea/begonia:10/QP1A.190711.020/V12.0.2.0.QGGEUXM:user/release-keys'
    11-20 01:32:43.316 8370 8370 F DEBUG : Revision: '0'
    11-20 01:32:43.316 8370 8370 F DEBUG : ABI: 'arm'
    11-20 01:32:43.394 8370 8370 F DEBUG : Timestamp: 2020-11-20 01:32:43+0100
    11-20 01:32:43.394 8370 8370 F DEBUG : pid: 8370, tid: 8370, name: webview_zygote >>> webview_zygote <<<
    11-20 01:32:43.394 8370 8370 F DEBUG : uid: 1053
    11-20 01:32:43.394 8370 8370 F DEBUG : signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
    11-20 01:32:43.394 8370 8370 F DEBUG : Abort message: 'JNI FatalError called: (zygote) Failed open(/data/app/com.google.android.webview-Z7rShUp-S7rvQnoqXMxAnA==/split_config.fr.apk, 0): No such file or directory'
    11-20 01:32:43.394 8370 8370 F DEBUG : r0 00000000 r1 000020b2 r2 00000006 r3 ff87fe90
    11-20 01:32:43.394 8370 8370 F DEBUG : r4 ff87fea4 r5 ff87fe88 r6 000020b2 r7 0000016b
    11-20 01:32:43.394 8370 8370 F DEBUG : r8 ff87fea0 r9 ff87fe90 r10 ff87fec0 r11 ff87feb0
    11-20 01:32:43.394 8370 8370 F DEBUG : ip 000020b2 sp ff87fe60 lr f40f42c3 pc f40f42d6
    11-20 01:32:45.385 8370 8370 F DEBUG :
    11-20 01:32:45.385 8370 8370 F DEBUG : backtrace:
    11-20 01:32:45.385 8370 8370 F DEBUG : NOTE: Function names and BuildId information is missing for some frames due
    11-20 01:32:45.385 8370 8370 F DEBUG : NOTE: to unreadable libraries. For unwinds of apps, only shared libraries11-20 01:32:45.385 8370 8370 F DEBUG : NOTE: found under the lib/ directory are readable.
    11-20 01:32:45.385 8370 8370 F DEBUG : #00 pc 0005f2d6 /apex/com.android.runtime/lib/bionic/libc.so (abort+166) (BuildId: 4f8077b25ed39d70244e32da94907afa)
    11-20 01:32:45.385 8370 8370 F DEBUG : #01 pc 003765c9 /apex/com.android.runtime/lib/libart.so (art::Runtime::Abort(char const*)+1676) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.385 8370 8370 F DEBUG : #02 pc 0000855f /system/lib/libbase.so (android::base::LogMessage::~LogMessage()+406) (BuildId: a28585ee446ea17e3e6fcf9c907fff2a)
    11-20 01:32:45.385 8370 8370 F DEBUG : #03 pc 00292c57 /apex/com.android.runtime/lib/libart.so (art::JNI::FatalError(_JNIEnv*, char const*)+118) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.385 8370 8370 F DEBUG : #04 pc 00127395 /system/lib/libandroid_runtime.so ((anonymous namespace)::ZygoteFailure(_JNIEnv*, char const*, _jstring*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&)+84) (BuildId: 9fd08f0e573bddce24a6e20ecaa1c9ee)
    11-20 01:32:45.385 8370 8370 F DEBUG : #05 pc 0012b4dd /system/lib/libandroid_runtime.so (FileDescriptorInfo::ReopenOrDetach(std::__1::function<void (std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>>)> const&) const+148) (BuildId: 9fd08f0e573bddce24a6e20ecaa1c9ee)
    11-20 01:32:45.385 8370 8370 F DEBUG : #06 pc 0012be6f /system/lib/libandroid_runtime.so (FileDescriptorTable::ReopenOrDetach(std::__1::function<void (std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>>)> const&)+14) (BuildId: 9fd08f0e573bddce24a6e20ecaa1c9ee)
    11-20 01:32:45.385 8370 8370 F DEBUG : #07 pc 00127a4b /system/lib/libandroid_runtime.so ((anonymous namespace)::ForkCommon(_JNIEnv*, bool, std::__1::vector<int, std::__1::allocator<int>> const&, std::__1::vector<int, std::__1::allocator<int>> const&)+842) (BuildId: 9fd08f0e573bddce24a6e20ecaa1c9ee)
    11-20 01:32:45.385 8370 8370 F DEBUG : #08 pc 001260bd /system/lib/libandroid_runtime.so (android::com_android_internal_os_Zygote_nativeForkAndSpecialize(_JNIEnv*, _jclass*, int, int, _jintArray*, int, _jobjectArray*, int, _jstring*, _jstring*, _jintArray*, _jintArray*, unsigned char, _jstring*, _jstring*)+404) (BuildId: 9fd08f0e573bddce24a6e20ecaa1c9ee)
    11-20 01:32:45.385 8370 8370 F DEBUG : #09 pc 01db44c3 /system/framework/arm/boot-framework.oat (art_jni_trampoline+338) (BuildId: 274768fab9fd21a82694f93ddda0fdeff5ba5e12)
    11-20 01:32:45.385 8370 8370 F DEBUG : #10 pc 01db3dd9 /system/framework/arm/boot-framework.oat (com.android.internal.os.Zygote.forkAndSpecialize+168) (BuildId: 274768fab9fd21a82694f93ddda0fdeff5ba5e12)
    11-20 01:32:45.385 8370 8370 F DEBUG : #11 pc 01db90c3 /system/framework/arm/boot-framework.oat (com.android.internal.os.ZygoteConnection.processOneCommand+1594) (BuildId: 274768fab9fd21a82694f93ddda0fdeff5ba5e12)
    11-20 01:32:45.385 8370 8370 F DEBUG : #12 pc 01dbf56b /system/framework/arm/boot-framework.oat (com.android.internal.os.ZygoteServer.runSelectLoop+1394) (BuildId: 274768fab9fd21a82694f93ddda0fdeff5ba5e12)
    11-20 01:32:45.385 8370 8370 F DEBUG : #13 pc 01d8e92d /system/framework/arm/boot-framework.oat (com.android.internal.os.ChildZygoteInit.runZygoteServer+708) (BuildId: 274768fab9fd21a82694f93ddda0fdeff5ba5e12)
    11-20 01:32:45.385 8370 8370 F DEBUG : #14 pc 01db2929 /system/framework/arm/boot-framework.oat (com.android.internal.os.WebViewZygoteInit.main+136) (BuildId: 274768fab9fd21a82694f93ddda0fdeff5ba5e12)
    11-20 01:32:45.385 8370 8370 F DEBUG : #15 pc 000d7bc5 /apex/com.android.runtime/lib/libart.so (art_quick_invoke_stub_internal+68) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.385 8370 8370 F DEBUG : #16 pc 0042e6ab /apex/com.android.runtime/lib/libart.so (art_quick_invoke_static_stub+246) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.385 8370 8370 F DEBUG : #17 pc 000dffcb /apex/com.android.runtime/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+194) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.385 8370 8370 F DEBUG : #18 pc 00370327 /apex/com.android.runtime/lib/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+54) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.385 8370 8370 F DEBUG : #19 pc 0037162b /apex/com.android.runtime/lib/libart.so (art::InvokeMethod(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jobject*, _jobject*, unsigned int)+850) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.385 8370 8370 F DEBUG : #20 pc 0031e8cb /apex/com.android.runtime/lib/libart.so (art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)+30) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.385 8370 8370 F DEBUG : #21 pc 005f8f17 /system/framework/arm/boot.oat (art_jni_trampoline+110) (BuildId: 1a0376172a997f94325ed6a731cd681cff735ab6)
    11-20 01:32:45.385 8370 8370 F DEBUG : #22 pc 01da0573 /system/framework/arm/boot-framework.oat (com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+114) (BuildId: 274768fab9fd21a82694f93ddda0fdeff5ba5e12)
    11-20 01:32:45.386 8370 8370 F DEBUG : #23 pc 01dbb049 /system/framework/arm/boot-framework.oat (com.android.internal.os.ZygoteInit.main+1832) (BuildId: 274768fab9fd21a82694f93ddda0fdeff5ba5e12)
    11-20 01:32:45.386 8370 8370 F DEBUG : #24 pc 000d7bc5 /apex/com.android.runtime/lib/libart.so (art_quick_invoke_stub_internal+68) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.386 8370 8370 F DEBUG : #25 pc 0042e6ab /apex/com.android.runtime/lib/libart.so (art_quick_invoke_static_stub+246) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.386 8370 8370 F DEBUG : #26 pc 000dffcb /apex/com.android.runtime/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+194) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.386 8370 8370 F DEBUG : #27 pc 00370327 /apex/com.android.runtime/lib/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+54) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.386 8370 8370 F DEBUG : #28 pc 00370167 /apex/com.android.runtime/lib/libart.so (art::InvokeWithVarArgs(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, std::__va_list)+290) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.386 8370 8370 F DEBUG : #29 pc 002bd791 /apex/com.android.runtime/lib/libart.so (art::JNI::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*, std::__va_list)+460) (BuildId: de0b75a80b05f005e30a4b50782530e1)
    11-20 01:32:45.386 8370 8370 F DEBUG : #30 pc 000803b9 /system/lib/libandroid_runtime.so (_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId: 9fd08f0e573bddce24a6e20ecaa1c9ee)
    11-20 01:32:45.386 8370 8370 F DEBUG : #31 pc 000828d3 /system/lib/libandroid_runtime.so (android::AndroidRuntime::start(char const*, android::Vector<android::String8> const&, bool)+622) (BuildId: 9fd08f0e573bddce24a6e20ecaa1c9ee)
    11-20 01:32:45.386 8370 8370 F DEBUG : #32 pc 00002307 /system/bin/app_process32
    11-20 01:32:45.386 8370 8370 F DEBUG : #33 pc 00059919 /apex/com.android.runtime/lib/bionic/libc.so (__libc_init+68) (BuildId: 4f8077b25ed39d70244e32da94907afa)
    11-20 01:32:45.386 8370 8370 F DEBUG : #34 pc 0000202f /system/bin/app_process32
    11-20 01:32:45.386 8370 8370 F DEBUG : #35 pc 00004456 <anonymous:f7143000>
    --------- beginning of system
    --------- beginning of main
    11-21 16:52:31.860 11450 11504 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 5498mb
    11-21 16:52:31.860 11450 11504 I Unity : SystemInfo ARM big.LITTLE configuration: 2 big (mask: 0xc0), 6 little (mask: 0x3f)
    11-21 16:52:31.861 11450 11504 I Unity : ApplicationInfo com.Balek.Kunai version 0.1 build 8e5c52ae-b463-4b53-8c0c-2c162c3a5d11
    11-21 16:52:31.861 11450 11504 I Unity : Built from '2020.1/staging' branch, Version '2020.1.2f1 (7b32bc54ba47)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
    11-21 16:52:32.271 11450 11504 W Unity : OnLevelWasLoaded was found on AdsManager
    11-21 16:52:32.271 11450 11504 W Unity : This message has been deprecated and will be removed in a later version of Unity.
    11-21 16:52:32.271 11450 11504 W Unity : Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
    11-21 16:52:32.271 11450 11504 W Unity : (Filename: Line: 364)
    11-21 16:52:32.271 11450 11504 W Unity :
    11-21 16:52:32.369 11450 11504 I Unity : Initializing UnityPurchasing via Codeless IAP
    11-21 16:52:32.369 11450 11504 I Unity : UnityEngine.Purchasing.CodelessIAPStoreListener:CreateCodelessIAPStoreListenerInstance()
    11-21 16:52:32.369 11450 11504 I Unity :
    11-21 16:52:32.369 11450 11504 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:52:32.369 11450 11504 I Unity :
    11-21 16:52:32.386 11450 11504 I Unity : UnityIAP Version: 2.0.0
    11-21 16:52:32.386 11450 11504 I Unity : UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
    11-21 16:52:32.386 11450 11504 I Unity : UnityEngine.Purchasing.CodelessIAPStoreListener:InitializePurchasing()
    11-21 16:52:32.386 11450 11504 I Unity :
    11-21 16:52:32.386 11450 11504 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:52:32.386 11450 11504 I Unity :
    11-21 16:52:32.416 11450 11504 I Unity : udp.gameManager.awake
    11-21 16:52:32.416 11450 11504 I Unity : UnityEngine.UDP.UdpGameManager:Awake()
    11-21 16:52:32.416 11450 11504 I Unity : UnityEngine.GameObject:AddComponent()
    11-21 16:52:32.416 11450 11504 I Unity : UnityEngine.UDP.StoreService:Initialize(IInitListener, AppInfo)
    11-21 16:52:32.416 11450 11504 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    11-21 16:52:32.416 11450 11504 I Unity : System.Action`1:Invoke(T)
    11-21 16:52:32.416 11450 11504 I Unity : UnityEngine.Purchasing.CodelessIAPStoreListener:InitializePurchasing()
    11-21 16:52:32.416 11450 11504 I Unity :
    11-21 16:52:32.416 11450 11504 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:52:32.416 11450 11504 I Unity :
    11-21 16:52:32.432 11450 11504 I Unity : udp.gameManager.OnApplicationPause
    11-21 16:52:32.432 11450 11504 I Unity : UnityEngine.UDP.UdpGameManager:OnApplicationPause(Boolean)
    11-21 16:52:32.432 11450 11504 I Unity :
    11-21 16:52:32.432 11450 11504 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:52:32.432 11450 11504 I Unity :
    11-21 16:52:32.433 11450 11504 I Unity : udp.gameManager.OnApplicationPause
    11-21 16:52:32.433 11450 11504 I Unity : UnityEngine.UDP.UdpGameManager:OnApplicationPause(Boolean)
    11-21 16:52:32.433 11450 11504 I Unity :
    11-21 16:52:32.433 11450 11504 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:52:32.433 11450 11504 I Unity :
    11-21 16:54:57.236 12965 13031 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 5498mb
    11-21 16:54:57.236 12965 13031 I Unity : SystemInfo ARM big.LITTLE configuration: 2 big (mask: 0xc0), 6 little (mask: 0x3f)
    11-21 16:54:57.238 12965 13031 I Unity : ApplicationInfo com.Balek.Kunai version 0.1 build 266913e3-ae2a-4917-89d9-10b5f033b263
    11-21 16:54:57.238 12965 13031 I Unity : Built from '2020.1/staging' branch, Version '2020.1.2f1 (7b32bc54ba47)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
    11-21 16:54:57.531 12965 13031 W Unity : OnLevelWasLoaded was found on AdsManager
    11-21 16:54:57.531 12965 13031 W Unity : This message has been deprecated and will be removed in a later version of Unity.
    11-21 16:54:57.531 12965 13031 W Unity : Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
    11-21 16:54:57.531 12965 13031 W Unity : (Filename: Line: 364)
    11-21 16:54:57.531 12965 13031 W Unity :
    11-21 16:54:57.629 12965 13031 I Unity : Initializing UnityPurchasing via Codeless IAP
    11-21 16:54:57.629 12965 13031 I Unity : UnityEngine.Purchasing.CodelessIAPStoreListener:CreateCodelessIAPStoreListenerInstance()
    11-21 16:54:57.629 12965 13031 I Unity :
    11-21 16:54:57.629 12965 13031 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:54:57.629 12965 13031 I Unity :
    11-21 16:54:57.644 12965 13031 I Unity : UnityIAP Version: 2.0.0
    11-21 16:54:57.644 12965 13031 I Unity : UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
    11-21 16:54:57.644 12965 13031 I Unity : UnityEngine.Purchasing.CodelessIAPStoreListener:InitializePurchasing()
    11-21 16:54:57.644 12965 13031 I Unity :
    11-21 16:54:57.644 12965 13031 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:54:57.644 12965 13031 I Unity :
    11-21 16:54:57.674 12965 13031 I Unity : udp.gameManager.awake
    11-21 16:54:57.674 12965 13031 I Unity : UnityEngine.UDP.UdpGameManager:Awake()
    11-21 16:54:57.674 12965 13031 I Unity : UnityEngine.GameObject:AddComponent()
    11-21 16:54:57.674 12965 13031 I Unity : UnityEngine.UDP.StoreService:Initialize(IInitListener, AppInfo)
    11-21 16:54:57.674 12965 13031 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    11-21 16:54:57.674 12965 13031 I Unity : System.Action`1:Invoke(T)
    11-21 16:54:57.674 12965 13031 I Unity : UnityEngine.Purchasing.CodelessIAPStoreListener:InitializePurchasing()
    11-21 16:54:57.674 12965 13031 I Unity :
    11-21 16:54:57.674 12965 13031 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:54:57.674 12965 13031 I Unity :
    11-21 16:54:57.688 12965 13031 I Unity : udp.gameManager.OnApplicationPause
    11-21 16:54:57.688 12965 13031 I Unity : UnityEngine.UDP.UdpGameManager:OnApplicationPause(Boolean)
    11-21 16:54:57.688 12965 13031 I Unity :
    11-21 16:54:57.688 12965 13031 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:54:57.688 12965 13031 I Unity :
    11-21 16:54:57.689 12965 13031 I Unity : udp.gameManager.OnApplicationPause
    11-21 16:54:57.689 12965 13031 I Unity : UnityEngine.UDP.UdpGameManager:OnApplicationPause(Boolean)
    11-21 16:54:57.689 12965 13031 I Unity :
    11-21 16:54:57.689 12965 13031 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:54:57.689 12965 13031 I Unity :
    11-21 16:57:31.921 13454 13494 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 5498mb
    11-21 16:57:31.921 13454 13494 I Unity : SystemInfo ARM big.LITTLE configuration: 2 big (mask: 0xc0), 6 little (mask: 0x3f)
    11-21 16:57:31.921 13454 13494 I Unity : ApplicationInfo com.Balek.Kunai version 0.1 build 266913e3-ae2a-4917-89d9-10b5f033b263
    11-21 16:57:31.921 13454 13494 I Unity : Built from '2020.1/staging' branch, Version '2020.1.2f1 (7b32bc54ba47)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
    11-21 16:57:32.099 13454 13494 W Unity : OnLevelWasLoaded was found on AdsManager
    11-21 16:57:32.099 13454 13494 W Unity : This message has been deprecated and will be removed in a later version of Unity.
    11-21 16:57:32.099 13454 13494 W Unity : Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
    11-21 16:57:32.099 13454 13494 W Unity : (Filename: Line: 364)
    11-21 16:57:32.099 13454 13494 W Unity :
    11-21 16:57:32.211 13454 13494 I Unity : Initializing UnityPurchasing via Codeless IAP
    11-21 16:57:32.211 13454 13494 I Unity : UnityEngine.Purchasing.CodelessIAPStoreListener:CreateCodelessIAPStoreListenerInstance()
    11-21 16:57:32.211 13454 13494 I Unity :
    11-21 16:57:32.211 13454 13494 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:57:32.211 13454 13494 I Unity :
    11-21 16:57:32.234 13454 13494 I Unity : UnityIAP Version: 2.0.0
    11-21 16:57:32.234 13454 13494 I Unity : UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
    11-21 16:57:32.234 13454 13494 I Unity : UnityEngine.Purchasing.CodelessIAPStoreListener:InitializePurchasing()
    11-21 16:57:32.234 13454 13494 I Unity :
    11-21 16:57:32.234 13454 13494 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:57:32.234 13454 13494 I Unity :
    11-21 16:57:32.268 13454 13494 I Unity : udp.gameManager.awake
    11-21 16:57:32.268 13454 13494 I Unity : UnityEngine.UDP.UdpGameManager:Awake()
    11-21 16:57:32.268 13454 13494 I Unity : UnityEngine.GameObject:AddComponent()
    11-21 16:57:32.268 13454 13494 I Unity : UnityEngine.UDP.StoreService:Initialize(IInitListener, AppInfo)
    11-21 16:57:32.268 13454 13494 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    11-21 16:57:32.268 13454 13494 I Unity : System.Action`1:Invoke(T)
    11-21 16:57:32.268 13454 13494 I Unity : UnityEngine.Purchasing.CodelessIAPStoreListener:InitializePurchasing()
    11-21 16:57:32.268 13454 13494 I Unity :
    11-21 16:57:32.268 13454 13494 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:57:32.268 13454 13494 I Unity :
    11-21 16:57:32.282 13454 13494 I Unity : udp.gameManager.OnApplicationPause
    11-21 16:57:32.282 13454 13494 I Unity : UnityEngine.UDP.UdpGameManager:OnApplicationPause(Boolean)
    11-21 16:57:32.282 13454 13494 I Unity :
    11-21 16:57:32.282 13454 13494 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:57:32.282 13454 13494 I Unity :
    11-21 16:57:32.283 13454 13494 I Unity : udp.gameManager.OnApplicationPause
    11-21 16:57:32.283 13454 13494 I Unity : UnityEngine.UDP.UdpGameManager:OnApplicationPause(Boolean)
    11-21 16:57:32.283 13454 13494 I Unity :
    11-21 16:57:32.283 13454 13494 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    11-21 16:57:32.283 13454 13494 I Unity :
     
  2. SamOYUnity3D

    SamOYUnity3D

    Unity Technologies

    Joined:
    May 12, 2019
    Posts:
    626
    Usually, the "Login Failed: Resource not found" error is caused by the wrong sandbox testing account or password.

    If you create a new sandbox account, it may take a while to take effect. Can you check if the account and password you entered are correct? If the problem persists, please open a support ticket so we can investigate further.
     
  3. Karrix

    Karrix

    Joined:
    Feb 10, 2019
    Posts:
    10
    My bad I forgot to push test account, I retry but "wrong account", I think I have to wait to it take effect

    EDIT: It work thanks
     
    Last edited: Nov 25, 2020