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UCB support for PlasticSCM?

Discussion in 'Unity Build Automation' started by garrettstrobel, Jul 27, 2015.

  1. garrettstrobel

    garrettstrobel

    Joined:
    Dec 25, 2013
    Posts:
    9
    Hello all,
    I have been trying to track down a direct answer for this but does UCB support plasticSCM, if not is there a timeline as to when it will be integrated?

    I am currently shopping around for which version control system will best suit my project. I have used git extensively in the past for typical software applications but never with a Unity project.

    From what I am reading it appears that PlasticSCM may be a better solution for version control over git considering its handling of large files as well as its direct plugin integration to the editor.

    As a follow up, if there is no support for PlasticSCM with UCB, has anyone had any negative experience with using git with a unity project or would advise against it?

    Thanks for your reply!

    best,
    Garrett
     
  2. David-Berger

    David-Berger

    Unity Technologies

    Joined:
    Jul 16, 2014
    Posts:
    745
    PlasticSCM is currently not supported. There is a discussion going on about PlasticSCM in Unity Cloud Build here. Would be great if you could continue your discussion there. It might be a good idea to create a feature request in the UCB section, read more about it why this is a good idea here. Don't forget to advertise your feature request in the PlasticSCM thread so other can vote for it too! :)
     
    garrettstrobel likes this.
  3. garrettstrobel

    garrettstrobel

    Joined:
    Dec 25, 2013
    Posts:
    9
    Thanks for the information David!