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U5 Terrain isn't colliding correctly

Discussion in 'Physics' started by KingMatthew, Mar 11, 2015.

  1. KingMatthew

    KingMatthew

    Joined:
    Jul 7, 2013
    Posts:
    166
    Since I have updated to U5 new terrains I make have strange colliders. I raise and lower the terrain a bit, then when I use the first person controller, I walk through the hills I just made. I don't fall through the terrain, it just acts like the collider is still flat.

    What's stranger is that there seems to be "invisible" hills in the terrain. Almost like its using a different terrain collider.

    Thanks!
     
  2. orost

    orost

    Joined:
    Mar 11, 2015
    Posts:
    1
    Workaround is to save the scene every time after editing the terrain but something's definitely bugged.
     
  3. DxDen1004

    DxDen1004

    Joined:
    Nov 27, 2014
    Posts:
    8
    Thank you Orost, you solved this annoying issue.
     
  4. Oxley

    Oxley

    Joined:
    Mar 15, 2015
    Posts:
    1
    Thanks saving the scene fixed the problems I was having with the terrain
     
  5. yuanxing_cai

    yuanxing_cai

    Unity Technologies

    Joined:
    Sep 26, 2014
    Posts:
    335
    Hi! We are aware of this issue and it will be fixed shortly in a patch release.