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Tyranny fails on large XFS partition (Linux / Unity3D 5.3.5p3).

Discussion in 'Editor & General Support' started by shmerl, Nov 13, 2016.

  1. shmerl

    shmerl

    Joined:
    Nov 2, 2014
    Posts:
    10
    I reported a similar bug quite a while ago here, and I thought you already fixed this, but apparently a similar thing still happens with newly released Tyranny by Obsidian. From assets files, it looks like they are using Unity3D 5.3.5p3. The game is 32-bit, and on 64-bit Linux on large XFS partition (around 2TB), it fails, because the binary was compiled without -D_FILE_OFFSET_BITS=64

    Can you please verify if this bug was never fixed in Unity build scripts, or Obsidian are doing something wrong and don't build it properly?

    See this bug reported here: https://forum.paradoxplaza.com/foru...-tyranny-fails-on-large-xfs-partition.982757/

    Thanks.
     
    Last edited: Nov 16, 2016
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