I am getting the following error when running a WebGL build and I neither a clue what to do with it nor how to solve it. Code (JavaScript): Invoking error handler due to TypeError: nPa is not a function at Array.T6i (https://someurl/Build/WebGL%20Develop.asm.js:4:326253) at Array.ZKk (https://someurl/Build/WebGL%20Develop.asm.js:40:23953) at Object.MbZ [as dynCall_iiiii] (https://someurl/Build/WebGL%20Develop.asm.js:57:776341) at invoke_iiiii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:348448) at f2X (https://someurl/Build/WebGL%20Develop.asm.js:42:806953) at i2X (https://someurl/Build/WebGL%20Develop.asm.js:42:807980) at Q1Y (https://someurl/Build/WebGL%20Develop.asm.js:57:605159) at Array.gin (https://someurl/Build/WebGL%20Develop.asm.js:30:661729) at Object.ZcZ [as dynCall_vii] (https://someurl/Build/WebGL%20Develop.asm.js:57:784638) at invoke_vii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:364062) at Array.kRs (https://someurl/Build/WebGL%20Develop.asm.js:45:156209) at Object.MbZ [as dynCall_iiiii] (https://someurl/Build/WebGL%20Develop.asm.js:57:776341) at invoke_iiiii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:348448) at lSs (https://someurl/Build/WebGL%20Develop.asm.js:45:174278) at Array.Gvx (https://someurl/Build/WebGL%20Develop.asm.js:53:343388) at olB (https://someurl/Build/WebGL%20Develop.asm.js:21:281468) at Array.GBC (https://someurl/Build/WebGL%20Develop.asm.js:27:174338) at Array.xDk (https://someurl/Build/WebGL%20Develop.asm.js:5:597473) at Object.MbZ [as dynCall_iiiii] (https://someurl/Build/WebGL%20Develop.asm.js:57:776341) at invoke_iiiii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:348448) at f2X (https://someurl/Build/WebGL%20Develop.asm.js:42:806953) at GFX (https://someurl/Build/WebGL%20Develop.asm.js:42:518784) at M6a (https://someurl/Build/WebGL%20Develop.asm.js:6:748660) at K6a (https://someurl/Build/WebGL%20Develop.asm.js:6:747107) at RCc (https://someurl/Build/WebGL%20Develop.asm.js:14:349975) at OCc (https://someurl/Build/WebGL%20Develop.asm.js:14:348320) at LCc (https://someurl/Build/WebGL%20Develop.asm.js:14:347948) at eJe (https://someurl/Build/WebGL%20Develop.asm.js:9:108512) at Array.fRe (https://someurl/Build/WebGL%20Develop.asm.js:9:247362) at u6I (https://someurl/Build/WebGL%20Develop.asm.js:32:612764) at Array.t6I (https://someurl/Build/WebGL%20Develop.asm.js:32:612561) at Object.BbZ [as dynCall_iiii] (https://someurl/Build/WebGL%20Develop.asm.js:57:774912) at invoke_iiii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:345848) at tvx (https://someurl/Build/WebGL%20Develop.asm.js:53:341671) at Array.Avx (https://someurl/Build/WebGL%20Develop.asm.js:53:343055) at N5i (https://someurl/Build/WebGL%20Develop.asm.js:33:972266) at Array.$RM (https://someurl/Build/WebGL%20Develop.asm.js:43:1574731) at Array.OaJ (https://someurl/Build/WebGL%20Develop.asm.js:32:649298) at Object.AdZ [as dynCall_viii] (https://someurl/Build/WebGL%20Develop.asm.js:57:788051) at invoke_viii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:370675) at rjQ (https://someurl/Build/WebGL%20Develop.asm.js:56:423045) at Array.qjQ (https://someurl/Build/WebGL%20Develop.asm.js:56:421348) at Object.meZ [as dynCall_viiiii] (https://someurl/Build/WebGL%20Develop.asm.js:57:793403) at invoke_viiiii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:380217) at Array.WRM (https://someurl/Build/WebGL%20Develop.asm.js:43:1574254) at aIQ (https://someurl/Build/WebGL%20Develop.asm.js:26:126413) at Array.QxF (https://someurl/Build/WebGL%20Develop.asm.js:50:402250) at Array.OaJ (https://someurl/Build/WebGL%20Develop.asm.js:32:649298) at Object.AdZ [as dynCall_viii] (https://someurl/Build/WebGL%20Develop.asm.js:57:788051) at invoke_viii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:370675) Can anyone help me or at least point me in the right direction? Unity Version: 2020.3.0f1 Compiled with Cloud build
I did some more debugging today and it seems like the dyncalls I was speaking about are working fine. I just recognized that the exception seems to be thrown because there's also a "Gu::ConvexMesh: Error computing mesh mass properties!" thown before as the "TypeError: nPa is not a function."-Exception is thrown. My feeling is that the "TypeError: nPa is not a function."-Exception occurs when rendering starts.
After resolving the "Gu::ConvexMesh ..."-Exception I now get the following instead of the "TypeError: nPa is not a function."-Exception: Code (JavaScript): TypeError: Y9a is not a function,TypeError: Y9a is not a function at Array.tck (https://someurl/Build/WebGL%20Develop.asm.js:4:326255) at Array.p7l (https://someurl/Build/WebGL%20Develop.asm.js:29:203290) at Object.jv6 [as dynCall_iiiii] (https://someurl/Build/WebGL%20Develop.asm.js:72:538172) at invoke_iiiii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:352796) at Pz4 (https://someurl/Build/WebGL%20Develop.asm.js:70:75451) at Sz4 (https://someurl/Build/WebGL%20Develop.asm.js:70:76478) at Az5 (https://someurl/Build/WebGL%20Develop.asm.js:70:714975) at Array.$eC (https://someurl/Build/WebGL%20Develop.asm.js:33:606000) at Object.Fw6 [as dynCall_vii] (https://someurl/Build/WebGL%20Develop.asm.js:72:547504) at invoke_vii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:370441) at Array.nSp (https://someurl/Build/WebGL%20Develop.asm.js:62:407388) at Object.jv6 [as dynCall_iiiii] (https://someurl/Build/WebGL%20Develop.asm.js:72:538172) at invoke_iiiii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:352796) at mTp (https://someurl/Build/WebGL%20Develop.asm.js:62:422679) at Array.bgy (https://someurl/Build/WebGL%20Develop.asm.js:61:271307) at pjz (https://someurl/Build/WebGL%20Develop.asm.js:21:211403) at Array.EJB (https://someurl/Build/WebGL%20Develop.asm.js:33:269644) at Array.r_l (https://someurl/Build/WebGL%20Develop.asm.js:29:163766) at Object.jv6 [as dynCall_iiiii] (https://someurl/Build/WebGL%20Develop.asm.js:72:538172) at invoke_iiiii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:352796) at Pz4 (https://someurl/Build/WebGL%20Develop.asm.js:70:75451) at Sa4 (https://someurl/Build/WebGL%20Develop.asm.js:50:593826) at oxb (https://someurl/Build/WebGL%20Develop.asm.js:6:868873) at mxb (https://someurl/Build/WebGL%20Develop.asm.js:6:867320) at t1c (https://someurl/Build/WebGL%20Develop.asm.js:20:437283) at q1c (https://someurl/Build/WebGL%20Develop.asm.js:20:435628) at n1c (https://someurl/Build/WebGL%20Develop.asm.js:20:435256) at Cdf (https://someurl/Build/WebGL%20Develop.asm.js:10:516588) at Array.xnf (https://someurl/Build/WebGL%20Develop.asm.js:10:683865) at UjB (https://someurl/Build/WebGL%20Develop.asm.js:33:82071) at Array.TjB (https://someurl/Build/WebGL%20Develop.asm.js:33:81866) at Object._u6 [as dynCall_iiii] (https://someurl/Build/WebGL%20Develop.asm.js:72:536743) at invoke_iiii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:350196) at Ofy (https://someurl/Build/WebGL%20Develop.asm.js:61:269591) at Array.Xfy (https://someurl/Build/WebGL%20Develop.asm.js:61:270974) at nbk (https://someurl/Build/WebGL%20Develop.asm.js:73:51554) at Array.dfS (https://someurl/Build/WebGL%20Develop.asm.js:47:301218) at Array.pyU (https://someurl/Build/WebGL%20Develop.asm.js:24:504617) at Object.mx6 [as dynCall_viii] (https://someurl/Build/WebGL%20Develop.asm.js:72:551885) at invoke_viii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:378572) at uBW (https://someurl/Build/WebGL%20Develop.asm.js:39:158148) at Array.tBW (https://someurl/Build/WebGL%20Develop.asm.js:39:156453) at Object.by6 [as dynCall_viiiii] (https://someurl/Build/WebGL%20Develop.asm.js:72:557686) at invoke_viiiii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:388860) at Array._eS (https://someurl/Build/WebGL%20Develop.asm.js:47:300741) at ouX (https://someurl/Build/WebGL%20Develop.asm.js:30:155291) at Array.NOK (https://someurl/Build/WebGL%20Develop.asm.js:56:86662) at Array.pyU (https://someurl/Build/WebGL%20Develop.asm.js:24:504617) at Object.mx6 [as dynCall_viii] (https://someurl/Build/WebGL%20Develop.asm.js:72:551885) at invoke_viii (https://someurl/Build/WebGL%20Develop.asm.framework.js:2:378572) Very weird, still absolutely no idea how to solve this or where it comes from...