I currently use v 2018.3 Unity editor on Mac with Rider for the IDE, but would like to switch to Linux. I'm okay with occasional editor crashes, but because our product is in production, what we wouldn't be acceptable is if the Linux editor produces builds that are in anyway different...be it buggy or slow or has memory leaks, etc. We primarily build for WebGL. Should I expect those type of issues, or is the build process on Linux as solid as the build process on editors for the other platforms? Also, what type of issues should I expect with the switch? Are there major missing features I should be aware of? Do 3rd party assets often have issues? Thanks!