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Question TwoBoneIK problem changing target parent

Discussion in 'Animation Rigging' started by alonsogarridoc, Jan 23, 2022.


TwoBoneIK problem changing target parent

  1. animation rigging

    1 vote(s)
  2. help

    1 vote(s)
Multiple votes are allowed.
  1. alonsogarridoc


    Jun 22, 2019
    i want to parent target of twoboneIK in actual weapon and start fine, the problem is when i change the weapon. the target parent to the weapon but the hand is in the wrong position

    i use rigBuilder.Build() fuction everytime i change the weapon but it does not work anyway

    example with only left hand

    this is how it looks when it starts

    when i change the weapon

    excuse me if I made a grammatical problem, I don't speak english

    have a nice day