1. Limit hierarchy filtering to the hierarchy window where the search is conducted. I recently had to perform a repetitive task involving hundreds of scene objects, and ended up having to manually unfold the entire 10,000+ hierarchy and locate them by hand. Searching for them hid the other objects I was trying to link them to, and cancelling the search to reveal them made me lose my place. 2. As well as Name and Type, add an option to Search YAML I've regularly had to use a text editor to search scenes for particular strings or values, and then manually figure out upon which object they were found. It would be very useful to have an option to perform that search and get a filtered hierarchy of objects directly in the editor.