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Bug Two problems with trees i'd like help with.

Discussion in 'World Building' started by IMIv2, Jul 15, 2022.

  1. IMIv2

    IMIv2

    Joined:
    Jun 25, 2018
    Posts:
    13
    I've made a few trees with unity's tree tool. Spawned a bunch of them and noticed two problems.
    1: If i have anti aliasing on, trees get random white pixels (screenshot attached)
    2: Tree billboards are not affected by global illumination, so if i want to make a day/night system trees just glow in the dark (Screenshot attached)

    Could really use some help with those problems.
     

    Attached Files:

  2. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    782
  3. warthos3399

    warthos3399

    Joined:
    May 11, 2019
    Posts:
    1,740
    Ive run into this prob before, can tell you my solve was Shader. All shaders are different, and support different features. I deal with alot of foliage in my games, and i have 4-5 different shaders for foliage. When i have run into this alpha type prob, changing shaders solved it, due to compatability.