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Tutorial - Reusable Components with UI Toolkit

Discussion in 'Community Learning & Teaching' started by ChrisKurhan, Apr 11, 2023.

  1. ChrisKurhan


    Dec 28, 2015

    Hey all ! Happy #TutorialTuesday!

    This week you'll learn how to use UI Toolkit to create reusable components that encapsulate behaviors and interactions. We're creating a custom Visual Element for use in the Editor, but the same concept can be applied to runtime GUIs. Making reusable components reduces duplication of effort and unifies user interaction with your controls!

    ‍ You can see the specific examples implemented on the Gun Scriptable Object Series GitHub
    synasius likes this.