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Tutorial - Ragdoll Zombie NavMeshAgents | AI Series Part 39 | Unity Tutorial

Discussion in 'Community Learning & Teaching' started by ChrisKurhan, May 3, 2022.

  1. ChrisKurhan

    ChrisKurhan

    Joined:
    Dec 28, 2015
    Posts:
    268


    Hey all! Happy #TutorialTuesday!

    Learn how to transition your NavMeshAgent AI into a Ragdoll state on death with AI Series Part 39!

    A few weeks ago I did a video about how to create Ragdolls in Unity. This week is a more advanced tutorial where you can learn how to integrate ragdoll death behavior with your Mechanim Animated NavMeshAgents to create physics-based death effects for your NavMeshAgents!

    This tutorial and accompanying repository ends up being a playable zombie shooter that incorporates several previous tutorials including:

    As always, the full project is available on GitHub!

    If you're getting value from this series, please consider liking, subscribing, and sharing to help these tutorials reach and add value to even more people. New tutorials are posted every Tuesday!