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[Tutorial] Genshin Impact Movement

Discussion in 'Community Learning & Teaching' started by IndieWafflus, Apr 13, 2022.

  1. IndieWafflus

    IndieWafflus

    Joined:
    Jul 26, 2021
    Posts:
    24
    Hey! I've finished releasing the first part of my Genshin Impact Movement System in Unity, which is the main movement part of it.

    Due to reasons I explain in my last released video, the series will be on a break for an undefined amount of time, so Gliding and Swimming won't come for a while.

    I have however now added a GitHub link so those who are only interested in seeing the full code (current tutorial code only) can do so!

    Here's an Overview on what we'll be learning through the Tutorial:

    • Cinemachine
    • New Input System
    • Animator (Reusable Sub-State Machines)
    • Physics-Based Movement (Rigidbody)
    • Floating Capsule Technique
    • State Machines
    • I'll be teaching you what we need to know for the tutorial but won't do a deep dive into what other features these systems offer (simply due to the massive amount of time that would require)
    Here are the Links for those who are interested:

    • PlayList:

      Code (CSharp):
      1. https://www.youtube.com/watch?v=-HCv142Uqhk&list=PL0yxB6cCkoWKuPoh_9dSvdItQENVx7YTW
    • Example of the Final Outcome:
    Hope it helps!
     
    Last edited: Apr 13, 2022
    koirat and brocepticon666 like this.
  2. wechat_os_Qy06U4-4WRqwOqeFdJSRbcG-I

    wechat_os_Qy06U4-4WRqwOqeFdJSRbcG-I

    Joined:
    Jan 11, 2021
    Posts:
    4
    Gliding System not in GitHub?
     
  3. IndieWafflus

    IndieWafflus

    Joined:
    Jul 26, 2021
    Posts:
    24
    Gliding and Swimming aren't released yet, as it's said here:

    upload_2022-6-23_13-44-23.png

    They will only end up being released as I release their videos (which are currently on hold):

    upload_2022-6-23_13-44-57.png
     
  4. hanxiaohhh

    hanxiaohhh

    Joined:
    Jul 19, 2022
    Posts:
    2
    Cool!
     
  5. HoneyBee13

    HoneyBee13

    Joined:
    Mar 6, 2023
    Posts:
    1
    Hi! This is awesome and it really helps with figuring out how blank models could look, while moving