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Tutorial for the latest Unity XR Plugins

Discussion in 'AR/VR (XR) Discussion' started by ZYSHAQ, Mar 27, 2020.

  1. ZYSHAQ

    ZYSHAQ

    Joined:
    Jun 26, 2015
    Posts:
    76
    Hello,
    I have both a PC and Mac. Two years ago I started developing a game and then had to stop for a while. I started following and Online tutorial just to figure out multiple systems were launched and depreciated.

    I'd appreciate a tutorial for publish both on Android and IOS for the latest XR System in unity.
     
  2. Harrenhall

    Harrenhall

    Joined:
    Mar 25, 2020
    Posts:
    10
    Just tried to build a mobile VR project today in 2019.3, and it is indeed a little confusing now. Not even sure if Oculus Go is still supported.
     
  3. ZYSHAQ

    ZYSHAQ

    Joined:
    Jun 26, 2015
    Posts:
    76
    The thing is after installing the XR Toolkit, XR Management Tool, AR Foundation, ARKit, ARCore…. The XR Option is not showing when I try to create a new object in the scene.
     
  4. linojon

    linojon

    Joined:
    Aug 25, 2014
    Posts:
    118
    Hello. I'm working on the third edition of my book "Unity 2020 Virtual Reality Projects" due this summer, reworked to use the XR plugins and XR Interaction Toolkit. If you'd like to review early drafts please message me
     
  5. linojon

    linojon

    Joined:
    Aug 25, 2014
    Posts:
    118
    Oh just noticed you're interested in AR. You should use the Package Manager and Project Settings rather than Player Settings.
     
  6. Emikey1

    Emikey1

    Joined:
    Feb 22, 2020
    Posts:
    11
    I would be interested in reviewing your drafts.
     
  7. DHeavey

    DHeavey

    Joined:
    Sep 25, 2018
    Posts:
    1
    I would be very interested also, much appreciated.