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[Tutorial] C# Script - Flickering Fire Light Effect

Discussion in 'Community Learning & Teaching' started by Onpolyx, Dec 1, 2015.

  1. Onpolyx

    Onpolyx

    Joined:
    Oct 12, 2015
    Posts:
    39
    Hello all!

    I've been recently working on a "Light Effect" asset pack for the Unity Asset Store and so I thought I would make a tutorial on how to make your own simple Light-effect in Unity using C#! :)

    In the tutorial I go trough the entire process of creating a simple yet very powerful light-effect that simulates a fire, and also showing how one can use some simple math to get some really cool effects in games!


    READ TUTORIAL HERE
     
    Gametyme likes this.
  2. Sniperninja564

    Sniperninja564

    Joined:
    Nov 18, 2015
    Posts:
    4
    When will this asset be ready?
     
  3. Onpolyx

    Onpolyx

    Joined:
    Oct 12, 2015
    Posts:
    39
    Right now! ;)
    I just got the mail from Unity that it has been published on the asset store!
    Priced at 10$ it offers 15 different light-effects all optimized and with full control right in the Unity-inspector!

    It is built on the same principle that I based the tutorial on, however, in a bit more complex version, taking advatage of things like object-oriented-programming to make sure everything is optomized and works like a charm! :)

    Store link can be found HERE

    More information about the package can be found on the WIP forum-post HERE
     
  4. Reedex

    Reedex

    Joined:
    Sep 20, 2016
    Posts:
    387
    not the answer you were expecting eh?