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Turning a Blender plane model into a terrain in unity

Discussion in 'External Tools' started by ChoicePath2, Nov 14, 2018.

  1. ChoicePath2

    ChoicePath2

    Joined:
    Oct 6, 2018
    Posts:
    7
    Hello!

    So, I first created a plane and modeled it using blender. I import it to Unity. I want to add terrain features to the plane model but it doesn't allow me to because it isn't a terrain. How can I fix this?

    Thanks.
     
  2. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    75
  3. ChoicePath2

    ChoicePath2

    Joined:
    Oct 6, 2018
    Posts:
    7
  4. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    75
    Have you checked if the editor thows any error messages while converting to Terrain?
     
  5. ChoicePath2

    ChoicePath2

    Joined:
    Oct 6, 2018
    Posts:
    7
    Oh sorry, never mind, it works now.
     
  6. ChoicePath2

    ChoicePath2

    Joined:
    Oct 6, 2018
    Posts:
    7
    The window shows up now, but, however, how do we use the object to terrain thing? It seems to only create a new empty terrain not convert an object to a terrain.
     
  7. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    75
    I think you have to create a new Terrain object in the scene, and then assign your converted terrain data to the Terrain.