Search Unity

Turn off polyshape shaded mesh in edit mode?

Discussion in 'World Building' started by Naeja, May 19, 2019.

  1. Naeja

    Naeja

    Joined:
    Jul 10, 2014
    Posts:
    17
    Hello, I'm new to ProBuilder and working through this tutorial here


    However, as I'm editing my polyshape tool (as he does in the video around 4:30) I notice that the tool starts to shade in the mesh as soon as a triangle is formed. This is of course super annoying as it is blocking me from seeing my floor plan texture as you can see here upload_2019-5-19_17-17-18.png

    Is there anyway to turn this off so that it works as it does in the video?
    Unity 2019.1.3f1 and ProBuilder 4.0.5, ProGrids 3.0.3
    Thanks!
     
  2. Naeja

    Naeja

    Joined:
    Jul 10, 2014
    Posts:
    17
    Any help would be appreciated, I'm not seeing this in any of the tutorials I'm following and it is quite an annoying issue.
     
  3. Ritchie-J

    Ritchie-J

    Joined:
    Feb 26, 2018
    Posts:
    26
    Edit > Preferences > ProBuilder > Mesh Settings > Material
    Your own custom translucent material
     
  4. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Hi! This was introduced in 4.x, has been fixed internally and we hope to have the update public soon.
     
    Naeja likes this.