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turn of the object behind the auxiliary quaternion lerp

Discussion in 'Scripting' started by Trild123787898, Jan 22, 2020.

  1. Trild123787898

    Trild123787898

    Joined:
    Dec 9, 2018
    Posts:
    206
    how can I, when I press a key, rotate an object that has a rigidbody component, let's say 30 degrees along the X axis, beyond the quaternion lerp, I can’t find the documentation