Unity v2020.3.17f1, TMP v3.0.6 Every time we switch the target platform the following error is logged for all of our TTF assets: The asset at Assets/Art/UI/Fonts/Barlow/Barlow-BlackItalic.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating We have no custom importers for these assets. Has anyone seen this?