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Trying to use FBX Exporter to export Cinemachine camera to Maya

Discussion in 'Cinemachine' started by Sean__R, Jul 19, 2021.

  1. Sean__R

    Sean__R

    Joined:
    Oct 1, 2014
    Posts:
    106
    I'm getting an error I do not understand from The FBX exporter. I'm trying to use FBX Exporter to export Cinemachine camera to Maya.


    Below is a screen grab of the steps I used and the error message Unity printed:
    1. Select the desired Animation Clip on the Timeline
    2. From the top GameObject menu click "GameObject > Export Selected Timline Clip..."
    3. Unity printed an error message,"NullReferenceException: Object reference not set to an instance of an object."
     
    Last edited: Jul 19, 2021
  2. Sean__R

    Sean__R

    Joined:
    Oct 1, 2014
    Posts:
    106
    I found out what I did wrong. There is no more problem. Sorry for the Post.