Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Question Trying to understand the fps halving in VR

Discussion in 'VR' started by NewMagic-Studio, May 22, 2023.

  1. NewMagic-Studio

    NewMagic-Studio

    Joined:
    Feb 25, 2015
    Posts:
    432
    Hi,
    I know that when you don't reach the hz of the VR device fps drop to half, but the other day i was using builting rendering with a vr device with 90hz and i was getting around 60fps and i should get 45fps, however in URP never happened this, anyone can explain me what is going on?
     
  2. ShelbyJ

    ShelbyJ

    Unity Technologies

    Joined:
    Apr 24, 2023
    Posts:
    8
    Hey!

    As you mentioned, typically the FPS is halved (at least in SteamVR) if motion smoothing is enabled.

    Which device and setup are you testing this on?

    Cheers!