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Trying to open project in a sharred network folder

Discussion in 'Editor & General Support' started by keithsoulasa, Jan 12, 2015.

  1. keithsoulasa

    keithsoulasa

    Joined:
    Feb 15, 2012
    Posts:
    1,984
    Hi all , so basically I want to use visual studio to edit some code( plus my PC is much faster than my Mac) and my unity project is in a shared network folder on my Mac.


    My PC on the same network is trying to open the project, but instead just hangs. Can I even do this. I really dont want to have to copy the files back and forth.
     
  2. fffMalzbier

    fffMalzbier

    Joined:
    Jun 14, 2011
    Posts:
    2,810
    Unity is designing to work on a local hard drive and will not behave like you expect if the project is on a network drive.
    This "not like you expect" can range from not getting updates about changed files to crashes and not loading.
    If you are interested in having this setup for a longer time , you may be interested in some form of source control system for syncing the files to central server(can be installed on your laptop) or just sync with a standard sync tool between your pc's.
     
    Graham-Dunnett likes this.