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Trying to make malleable terrain (like in Medieval Engineers). Any ideas how it's done?

Discussion in 'General Discussion' started by Aaron_T, Aug 5, 2016.

  1. Aaron_T

    Aaron_T

    Joined:
    Sep 30, 2014
    Posts:
    123
    As a reference to what I'm talking about, see this video here (at 37 seconds):


    How do you think terrain like this is made?
     
  2. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    20,141
    Voxels.
     
  3. Aaron_T

    Aaron_T

    Joined:
    Sep 30, 2014
    Posts:
    123
    Looks like you're right. I googled Unity3d voxel terrain and seem to have found some good resources. Thanks.
     
  4. neginfinity

    neginfinity

    Joined:
    Jan 27, 2013
    Posts:
    13,327
    Also google "Dual Contouring".