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Trying to figure out a stacktrace out of a crash.dmp

Discussion in 'Editor & General Support' started by DanielSnd, Jun 6, 2019.

  1. DanielSnd

    DanielSnd

    Joined:
    Sep 4, 2013
    Posts:
    382
    Hi there, one of my users is having the game crash on them frequently. They sent me a crash.dmp and I'm trying to get a stack trace to try and figure out their problem.

    Was looking into this page of the manual: https://docs.unity3d.com/Manual/WindowsDebugging.html

    I got the symbols downloaded and loaded into both windbg and Visual Studio, but I can't figure out how to get to a managed stacktrace.

    Googling around it seemed that I needed to install SOS in Windbg, but I couldn't figure out how to do that. Does anyone have an idea on how I can get windbg or visual studio to show me a managed stack trace?

    I'm uploading the crash file as an attachment in case someone has an easy way to get me a stack trace out of it :(
     

    Attached Files: