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Question Trying to create a Plane HUD. Texture morphs into a sphere.

Discussion in 'Shader Graph' started by Mouseux, May 8, 2022.

  1. Mouseux

    Mouseux

    Joined:
    Mar 13, 2022
    Posts:
    1
    I'm trying to create a plane hud in unity using HDRP and Shader Graph 2020.3.33f1
    Im Using world projection to keep the texture aligned with the world and the real horizon. however when looking at the object from above or below the texture mprphs into a spherical shape. why does that happen?
    is there a way to flatten it?

    Screenshot (19).png
    normal view - looking from the front Screenshot (18).png distorted spherical when looking from above or below Screenshot (21).png
    sahder graph