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Bug trying to build my game on a build server but get authentication errors

Discussion in 'Unity Build Automation' started by virtouso, Mar 8, 2023.

  1. virtouso

    virtouso

    Joined:
    Jul 12, 2013
    Posts:
    60
    its my build script

    -nographics  "C:\Program Files\Unity\Hub\Editor\2022.1.23f1" -batchmode -quit -executeMethod JenkinsBuild.BuildAndroid -username xxxx -password xxxx    -manualLicenseFile  C:\ProgramData\Unity\Unity_lic.ulf  -force-free -logfile


    but i get this error logs:

    Entitlement-based licensing initiated
    [Licensing::Module] Error: Access token is unavailable; failed to update
    [LicensingClient] Error: Code 200 while updating license in client (status: Licenses updated.)
    [Licensing::Module] Loading manual activation license file C:\ProgramData\Unity\Unity_lic.ulf.
    [LicensingClient] Error: Code 400 while processing request (status: Machine bindings don't match)
     
  2. Barb-Unity

    Barb-Unity

    Unity Technologies

    Joined:
    Jul 2, 2019
    Posts:
    50
    Hi!

    Are you still experiencing this issue? If yes, could you please create a ticket by sending us an email at cloudbuildsupport@unity3d.com? We could then investigate this further.

    Cheers!